diff -rduN scummvm-old/base/main.cpp scummvm-new/base/main.cpp
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--- scummvm-old/base/main.cpp 2004-03-14 14:45:12.000000000 +0100
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+++ scummvm-new/base/main.cpp 2004-05-24 00:15:18.000000000 +0200
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@@ -262,7 +262,7 @@
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// Free up memory
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delete engine;
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-};
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+}
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#ifndef _WIN32_WCE
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int main(int argc, char *argv[]) {
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diff -rduN scummvm-old/scumm/actor.cpp scummvm-new/scumm/actor.cpp
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--- scummvm-old/scumm/actor.cpp 2004-02-25 05:37:28.000000000 +0100
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+++ scummvm-new/scumm/actor.cpp 2004-05-23 21:36:52.000000000 +0200
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@@ -789,14 +789,14 @@
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return _V1_talkingActor;
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else
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return VAR(VAR_TALK_ACTOR);
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-};
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+}
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void ScummEngine::talkingActor(int value) {
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if (_gameId == GID_MANIAC && _version == 1)
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_V1_talkingActor = value;
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else
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VAR(VAR_TALK_ACTOR) = value;
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-};
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+}
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void ScummEngine::showActors() {
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int i;
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diff -rduN scummvm-old/scumm/debugger.cpp scummvm-new/scumm/debugger.cpp
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--- scummvm-old/scumm/debugger.cpp 2004-02-13 11:26:40.000000000 +0100
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+++ scummvm-new/scumm/debugger.cpp 2004-05-23 21:37:21.000000000 +0200
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@@ -57,7 +57,7 @@
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va_end(va);
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debug(buf);
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-};
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+}
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ScummDebugger::ScummDebugger(ScummEngine *s)
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: Common::Debugger<ScummDebugger>() {
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@@ -592,7 +592,7 @@
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DebugPrintf("Unknown flag. Type 'Debug ?' for syntax\n");
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return true;
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-};
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+}
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bool ScummDebugger::Cmd_DebugLevel(int argc, const char **argv) {
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if (argc == 1) {
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