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diff -rduN scummvm-old/base/main.cpp scummvm-new/base/main.cpp
--- scummvm-old/base/main.cpp 2004-03-14 14:45:12.000000000 +0100
+++ scummvm-new/base/main.cpp 2004-05-24 00:15:18.000000000 +0200
@@ -262,7 +262,7 @@
// Free up memory delete engine; -};
+}
#ifndef _WIN32_WCE int main(int argc, char *argv[]) { diff -rduN scummvm-old/scumm/actor.cpp scummvm-new/scumm/actor.cpp
--- scummvm-old/scumm/actor.cpp 2004-02-25 05:37:28.000000000 +0100
+++ scummvm-new/scumm/actor.cpp 2004-05-23 21:36:52.000000000 +0200
@@ -789,14 +789,14 @@
return _V1_talkingActor; else return VAR(VAR_TALK_ACTOR); -};
+}
void ScummEngine::talkingActor(int value) { if (_gameId == GID_MANIAC && _version == 1) _V1_talkingActor = value; else VAR(VAR_TALK_ACTOR) = value; -};
+}
void ScummEngine::showActors() { int i; diff -rduN scummvm-old/scumm/debugger.cpp scummvm-new/scumm/debugger.cpp
--- scummvm-old/scumm/debugger.cpp 2004-02-13 11:26:40.000000000 +0100
+++ scummvm-new/scumm/debugger.cpp 2004-05-23 21:37:21.000000000 +0200
@@ -57,7 +57,7 @@
va_end(va); debug(buf); -};
+}
ScummDebugger::ScummDebugger(ScummEngine *s) : Common::Debugger<ScummDebugger>() { @@ -592,7 +592,7 @@
DebugPrintf("Unknown flag. Type 'Debug ?' for syntax\n"); return true; -};
+}
bool ScummDebugger::Cmd_DebugLevel(int argc, const char **argv) { if (argc == 1) {
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