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  1. # --- ROCK-COPYRIGHT-NOTE-BEGIN ---
  2. #
  3. # This copyright note is auto-generated by ./scripts/Create-CopyPatch.
  4. # Please add additional copyright information _after_ the line containing
  5. # the ROCK-COPYRIGHT-NOTE-END tag. Otherwise it might get removed by
  6. # the ./scripts/Create-CopyPatch script. Do not edit this copyright text!
  7. #
  8. # ROCK Linux: rock-src/package/kasc/libsdlmm/libsdlmm.desc
  9. # ROCK Linux is Copyright (C) 1998 - 2003 Clifford Wolf
  10. #
  11. # This program is free software; you can redistribute it and/or modify
  12. # it under the terms of the GNU General Public License as published by
  13. # the Free Software Foundation; either version 2 of the License, or
  14. # (at your option) any later version. A copy of the GNU General Public
  15. # License can be found at Documentation/COPYING.
  16. #
  17. # Many people helped and are helping developing ROCK Linux. Please
  18. # have a look at http://www.rocklinux.org/ and the Documentation/TEAM
  19. # file for details.
  20. #
  21. # --- ROCK-COPYRIGHT-NOTE-END ---
  22. [I] a C++ class-based wrapper for SDL
  23. [T] SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which
  24. [T] is a generic API that provides low level access to audio, keyboard,
  25. [T] mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across
  26. [T] multiple platforms.
  27. [T]
  28. [T] SDLmm aims to stay as close as possible to the C API while taking
  29. [T] advantage of native C++ features like object orientation. We will
  30. [T] also aim at being platform independent as much as possible. I.e we'll
  31. [T] try to support ever platform supported by SDL.
  32. [U] http://sdlmm.sourceforge.net/
  33. [A] David Hedbor <david@hedbor.org>
  34. [M] Kai Schwenzfeier <niteblade@gmx.net>
  35. [C] extra/multimedia
  36. [L] GPL
  37. [S] Stable
  38. [V] 0.1.8
  39. [P] X -----5---9 210.700
  40. [D] 2759612605 SDLmm-0.1.8.tar.bz2 http://dl.sourceforge.net/sourceforge/sdlmm/