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# --- ROCK-COPYRIGHT-NOTE-BEGIN ---
#
# This copyright note is auto-generated by ./scripts/Create-CopyPatch.
# Please add additional copyright information _after_ the line containing
# the ROCK-COPYRIGHT-NOTE-END tag. Otherwise it might get removed by
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# ROCK Linux: rock-src/package/kasc/libsdlmm/libsdlmm.desc
# ROCK Linux is Copyright (C) 1998 - 2006 Clifford Wolf
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version. A copy of the GNU General Public
# License can be found at Documentation/COPYING.
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# Many people helped and are helping developing ROCK Linux. Please
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# --- ROCK-COPYRIGHT-NOTE-END ---
[I] a C++ class-based wrapper for SDL
[T] SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which
[T] is a generic API that provides low level access to audio, keyboard,
[T] mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across
[T] multiple platforms.
[T]
[T] SDLmm aims to stay as close as possible to the C API while taking
[T] advantage of native C++ features like object orientation. We will
[T] also aim at being platform independent as much as possible. I.e we'll
[T] try to support ever platform supported by SDL.
[U] http://sdlmm.sourceforge.net/
[A] David Hedbor <david@hedbor.org>
[M] Kai Schwenzfeier <niteblade@gmx.net>
[C] extra/multimedia
[F] CORE
[L] GPL
[S] Stable
[V] 0.1.8
[P] X -?---5---9 214.100
[D] 2759612605 SDLmm-0.1.8.tar.bz2 http://dl.sourceforge.net/sourceforge/sdlmm/