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# --- ROCK-COPYRIGHT-NOTE-BEGIN ---
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#
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# This copyright note is auto-generated by ./scripts/Create-CopyPatch.
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# Please add additional copyright information _after_ the line containing
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# the ROCK-COPYRIGHT-NOTE-END tag. Otherwise it might get removed by
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# the ./scripts/Create-CopyPatch script. Do not edit this copyright text!
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#
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# ROCK Linux: rock-src/package/rene/blender/gcc34.patch
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# ROCK Linux is Copyright (C) 1998 - 2004 Clifford Wolf
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#
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# This patch file is dual-licensed. It is available under the license the
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# patched project is licensed under, as long as it is an OpenSource license
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# as defined at http://www.opensource.org/ (e.g. BSD, X11) or under the terms
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# of the GNU General Public License as published by the Free Software
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# Foundation; either version 2 of the License, or (at your option) any later
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# version.
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#
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# --- ROCK-COPYRIGHT-NOTE-END ---
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diff -ur blender-2.33-orig/extern/solid/include/MT/Interval.h blender-2.33/extern/solid/include/MT/Interval.h
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--- blender-2.33-orig/extern/solid/include/MT/Interval.h 2004-02-16 16:59:03.000000000 +0100
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+++ blender-2.33/extern/solid/include/MT/Interval.h 2004-05-13 11:39:04.073503624 +0200
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@@ -111,7 +111,7 @@
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inline std::ostream&
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operator<<(std::ostream& os, const Interval<Scalar>& z)
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{
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- return os << '[' << x.lower() << ", " << x.upper() << ']';
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+ return os << '[' << z.lower() << ", " << z.upper() << ']';
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}
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template <typename Scalar>
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diff -ur blender-2.33-orig/extern/solid/include/MT/Quaternion.h blender-2.33/extern/solid/include/MT/Quaternion.h
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--- blender-2.33-orig/extern/solid/include/MT/Quaternion.h 2004-02-16 16:59:03.000000000 +0100
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+++ blender-2.33/extern/solid/include/MT/Quaternion.h 2004-05-13 11:39:25.245285024 +0200
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@@ -84,19 +84,19 @@
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Quaternion<Scalar>& operator+=(const Quaternion<Scalar>& q)
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{
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- m_co[0] += q[0]; m_co[1] += q[1]; m_co[2] += q[2]; m_co[3] += q[3];
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+ this->m_co[0] += q[0]; this->m_co[1] += q[1]; this->m_co[2] += q[2]; this->m_co[3] += q[3];
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return *this;
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}
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Quaternion<Scalar>& operator-=(const Quaternion<Scalar>& q)
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{
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- m_co[0] -= q[0]; m_co[1] -= q[1]; m_co[2] -= q[2]; m_co[3] -= q[3];
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+ this->m_co[0] -= q[0]; this->m_co[1] -= q[1]; this->m_co[2] -= q[2]; this->m_co[3] -= q[3];
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return *this;
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}
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Quaternion<Scalar>& operator*=(const Scalar& s)
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{
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- m_co[0] *= s; m_co[1] *= s; m_co[2] *= s; m_co[3] *= s;
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+ this->m_co[0] *= s; this->m_co[1] *= s; this->m_co[2] *= s; this->m_co[3] *= s;
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return *this;
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}
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@@ -108,16 +108,16 @@
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Quaternion<Scalar>& operator*=(const Quaternion<Scalar>& q)
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{
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- setValue(m_co[3] * q[0] + m_co[0] * q[3] + m_co[1] * q[2] - m_co[2] * q[1],
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- m_co[3] * q[1] + m_co[1] * q[3] + m_co[2] * q[0] - m_co[0] * q[2],
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- m_co[3] * q[2] + m_co[2] * q[3] + m_co[0] * q[1] - m_co[1] * q[0],
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- m_co[3] * q[3] - m_co[0] * q[0] - m_co[1] * q[1] - m_co[2] * q[2]);
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+ setValue(this->m_co[3] * q[0] + this->m_co[0] * q[3] + this->m_co[1] * q[2] - this->m_co[2] * q[1],
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+ this->m_co[3] * q[1] + this->m_co[1] * q[3] + this->m_co[2] * q[0] - this->m_co[0] * q[2],
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+ this->m_co[3] * q[2] + this->m_co[2] * q[3] + this->m_co[0] * q[1] - this->m_co[1] * q[0],
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+ this->m_co[3] * q[3] - this->m_co[0] * q[0] - this->m_co[1] * q[1] - this->m_co[2] * q[2]);
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return *this;
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}
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Scalar dot(const Quaternion<Scalar>& q) const
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{
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- return m_co[0] * q[0] + m_co[1] * q[1] + m_co[2] * q[2] + m_co[3] * q[3];
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+ return this->m_co[0] * q[0] + this->m_co[1] * q[1] + this->m_co[2] * q[2] + this->m_co[3] * q[3];
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}
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Scalar length2() const
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@@ -149,7 +149,7 @@
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Quaternion<Scalar> conjugate() const
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{
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- return Quaternion<Scalar>(-m_co[0], -m_co[1], -m_co[2], m_co[3]);
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+ return Quaternion<Scalar>(- this->m_co[0], - this->m_co[1], - this->m_co[2], this->m_co[3]);
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}
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Quaternion<Scalar> inverse() const
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@@ -165,10 +165,10 @@
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Scalar d = Scalar(1.0) / Scalar_traits<Scalar>::sin(theta);
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Scalar s0 = Scalar_traits<Scalar>::sin((Scalar(1.0) - t) * theta);
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Scalar s1 = Scalar_traits<Scalar>::sin(t * theta);
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- return Quaternion<Scalar>((m_co[0] * s0 + q[0] * s1) * d,
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- (m_co[1] * s0 + q[1] * s1) * d,
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- (m_co[2] * s0 + q[2] * s1) * d,
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- (m_co[3] * s0 + q[3] * s1) * d);
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+ return Quaternion<Scalar>((this->m_co[0] * s0 + q[0] * s1) * d,
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+ (this->m_co[1] * s0 + q[1] * s1) * d,
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+ (this->m_co[2] * s0 + q[2] * s1) * d,
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+ (this->m_co[3] * s0 + q[3] * s1) * d);
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}
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else
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{
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diff -ur blender-2.33-orig/extern/solid/include/MT/Vector3.h blender-2.33/extern/solid/include/MT/Vector3.h
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--- blender-2.33-orig/extern/solid/include/MT/Vector3.h 2004-02-16 16:59:03.000000000 +0100
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+++ blender-2.33/extern/solid/include/MT/Vector3.h 2004-05-13 11:49:17.590234904 +0200
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@@ -45,19 +45,19 @@
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Vector3<Scalar>& operator+=(const Vector3<Scalar>& v)
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{
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- m_co[0] += v[0]; m_co[1] += v[1]; m_co[2] += v[2];
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+ this->m_co[0] += v[0]; this->m_co[1] += v[1]; this->m_co[2] += v[2];
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return *this;
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}
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Vector3<Scalar>& operator-=(const Vector3<Scalar>& v)
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{
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- m_co[0] -= v[0]; m_co[1] -= v[1]; m_co[2] -= v[2];
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+ this->m_co[0] -= v[0]; this->m_co[1] -= v[1]; this->m_co[2] -= v[2];
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return *this;
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}
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Vector3<Scalar>& operator*=(const Scalar& s)
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{
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- m_co[0] *= s; m_co[1] *= s; m_co[2] *= s;
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+ this->m_co[0] *= s; this->m_co[1] *= s; this->m_co[2] *= s;
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return *this;
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}
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@@ -69,7 +69,7 @@
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Scalar dot(const Vector3<Scalar>& v) const
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{
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- return m_co[0] * v[0] + m_co[1] * v[1] + m_co[2] * v[2];
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+ return this->m_co[0] * v[0] + this->m_co[1] * v[1] + this->m_co[2] * v[2];
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}
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Scalar length2() const
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@@ -111,33 +111,33 @@
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Vector3<Scalar> absolute() const
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{
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- return Vector3<Scalar>(Scalar_traits<Scalar>::abs(m_co[0]),
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- Scalar_traits<Scalar>::abs(m_co[1]),
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- Scalar_traits<Scalar>::abs(m_co[2]));
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+ return Vector3<Scalar>(Scalar_traits<Scalar>::abs(this->m_co[0]),
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+ Scalar_traits<Scalar>::abs(this->m_co[1]),
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+ Scalar_traits<Scalar>::abs(this->m_co[2]));
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}
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Vector3<Scalar> cross(const Vector3<Scalar>& v) const
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{
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- return Vector3<Scalar>(m_co[1] * v[2] - m_co[2] * v[1],
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- m_co[2] * v[0] - m_co[0] * v[2],
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- m_co[0] * v[1] - m_co[1] * v[0]);
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+ return Vector3<Scalar>(this->m_co[1] * v[2] - this->m_co[2] * v[1],
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+ this->m_co[2] * v[0] - this->m_co[0] * v[2],
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+ this->m_co[0] * v[1] - this->m_co[1] * v[0]);
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}
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Scalar triple(const Vector3<Scalar>& v1, const Vector3<Scalar>& v2) const
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{
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- return m_co[0] * (v1[1] * v2[2] - v1[2] * v2[1]) +
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- m_co[1] * (v1[2] * v2[0] - v1[0] * v2[2]) +
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- m_co[2] * (v1[0] * v2[1] - v1[1] * v2[0]);
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+ return this->m_co[0] * (v1[1] * v2[2] - v1[2] * v2[1]) +
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+ this->m_co[1] * (v1[2] * v2[0] - v1[0] * v2[2]) +
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+ this->m_co[2] * (v1[0] * v2[1] - v1[1] * v2[0]);
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}
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int minAxis() const
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{
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- return m_co[0] < m_co[1] ? (m_co[0] < m_co[2] ? 0 : 2) : (m_co[1] < m_co[2] ? 1 : 2);
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+ return this->m_co[0] < this->m_co[1] ? (this->m_co[0] < this->m_co[2] ? 0 : 2) : (this->m_co[1] < this->m_co[2] ? 1 : 2);
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}
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int maxAxis() const
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{
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- return m_co[0] < m_co[1] ? (m_co[1] < m_co[2] ? 2 : 1) : (m_co[0] < m_co[2] ? 2 : 0);
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+ return this->m_co[0] < this->m_co[1] ? (this->m_co[1] < this->m_co[2] ? 2 : 1) : (this->m_co[0] < this->m_co[2] ? 2 : 0);
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}
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int furthestAxis() const
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@@ -152,9 +152,9 @@
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Vector3<Scalar> lerp(const Vector3<Scalar>& v, const Scalar& t) const
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{
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- return Vector3<Scalar>(m_co[0] + (v[0] - m_co[0]) * t,
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- m_co[1] + (v[1] - m_co[1]) * t,
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- m_co[2] + (v[2] - m_co[2]) * t);
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+ return Vector3<Scalar>(this->m_co[0] + (v[0] - this->m_co[0]) * t,
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+ this->m_co[1] + (v[1] - this->m_co[1]) * t,
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+ this->m_co[2] + (v[2] - this->m_co[2]) * t);
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}
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static Vector3<Scalar> random()
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diff -ur blender-2.33-orig/extern/solid/src/complex/DT_BBoxTree.h blender-2.33/extern/solid/src/complex/DT_BBoxTree.h
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--- blender-2.33-orig/extern/solid/src/complex/DT_BBoxTree.h 2004-02-16 16:59:05.000000000 +0100
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+++ blender-2.33/extern/solid/src/complex/DT_BBoxTree.h 2004-05-13 11:54:17.481644480 +0200
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@@ -136,7 +136,7 @@
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: DT_Pack<Shape1, Shape2>(a, b),
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m_margin(margin)
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{
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- m_b_cbox += computeCBox(margin, m_a.m_inv_xform);
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+ this->m_b_cbox += computeCBox(margin, this->m_a.m_inv_xform);
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}
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MT_Scalar m_margin;
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@@ -185,7 +185,7 @@
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if (a.m_type == DT_BBoxTree::LEAF)
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{
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- return ::ray_cast(rd, a.m_index, source, target, lambda, normal);
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+ return ray_cast(rd, a.m_index, source, target, lambda, normal);
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}
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else
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{
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diff -ur blender-2.33-orig/intern/iksolver/intern/TNT/vec.h blender-2.33/intern/iksolver/intern/TNT/vec.h
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--- blender-2.33-orig/intern/iksolver/intern/TNT/vec.h 2002-11-20 15:43:09.000000000 +0100
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+++ blender-2.33/intern/iksolver/intern/TNT/vec.h 2004-05-13 11:17:34.770507472 +0200
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@@ -296,11 +296,11 @@
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{
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Subscript N=A.dim();
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- s << N << endl;
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+ s << N << std::endl;
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for (Subscript i=0; i<N; i++)
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- s << A[i] << " " << endl;
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- s << endl;
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+ s << A[i] << " " << std::endl;
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+ s << std::endl;
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return s;
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}
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