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# --- ROCK-COPYRIGHT-NOTE-BEGIN ---
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#
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# This copyright note is auto-generated by ./scripts/Create-CopyPatch.
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# Please add additional copyright information _after_ the line containing
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# the ROCK-COPYRIGHT-NOTE-END tag. Otherwise it might get removed by
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# the ./scripts/Create-CopyPatch script. Do not edit this copyright text!
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#
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# ROCK Linux: rock-src/package/kasc/libsdl_sound/libsdl_sound.desc
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# ROCK Linux is Copyright (C) 1998 - 2005 Clifford Wolf
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version. A copy of the GNU General Public
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# License can be found at Documentation/COPYING.
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#
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# Many people helped and are helping developing ROCK Linux. Please
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# have a look at http://www.rocklinux.org/ and the Documentation/TEAM
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# file for details.
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#
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# --- ROCK-COPYRIGHT-NOTE-END ---
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[I] a library to decode popular audio formats
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[T] SDL_sound is a library that handles the decoding of several popular
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[T] sound file formats, such as .WAV and .MP3. It is meant to make the
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[T] programmer's sound playback tasks simpler. The programmer gives
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[T] SDL_sound a filename, or feeds it data directly from one of many
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[T] sources, and then reads the decoded waveform data back at her leisure.
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[T] If resource constraints are a concern, SDL_sound can process sound
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[T] data in programmer-specified blocks. Alternately, SDL_sound can decode
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[T] a whole sound file and hand back a single pointer to the whole
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[T] waveform. SDL_sound can also handle sample rate, audio format, and
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[T] channel conversion on-the-fly and behind-the-scenes, if the programmer
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[T] desires.
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[U] http://icculus.org/SDL_sound/
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[A] Ryan C. Gordon <icculus@clutteredmind.org>
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[M] Kai Schwenzfeier <niteblade@gmx.net>
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[C] extra/multimedia
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[F] CORE
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[L] LGPL
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[S] Stable
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[V] 1.0.1
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[P] X -?---5---9 215.100
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[D] 1077552736 SDL_sound-1.0.1.tar.gz http://icculus.org/SDL_sound/downloads/
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