GL_UNSIGNED_BYTE does produce incorrect (incorrectly byte-swapped) results with both software rendering (MESA) and the radeon accelerator ... - Rene Rebe --- evas-2004-02-25/src/lib/engines/gl_common/evas_gl_private.h 2004-02-04 05:38:34.000000000 +0100 +++ evas-2004-02-25-hacking/src/lib/engines/gl_common/evas_gl_private.h 2004-02-27 05:05:52.000000000 +0100 @@ -78,8 +78,10 @@ /* evas ARGB pixel config */ #define NATIVE_PIX_FORMAT GL_BGRA /* fast on vidia */ -/*#define NATIVE_PIX_UNIT GL_UNSIGNED_INT_8_8_8_8_REV*/ +/* #define NATIVE_PIX_UNIT GL_UNSIGNED_INT_8_8_8_8_REV /* /* fast on ati compared to GL_UNSIGNED_INT_8_8_8_8_REV */ -#define NATIVE_PIX_UNIT GL_UNSIGNED_BYTE +/* #define NATIVE_PIX_UNIT GL_UNSIGNED_BYTE */ +/* works compared to GL_UNSIGNED_BYTE -ReneR */ +#define NATIVE_PIX_UNIT GL_UNSIGNED_INT_8_8_8_8_REV #endif