@ -1,53 +0,0 @@ |
|||||
diff -rduN scummvm-old/base/main.cpp scummvm-new/base/main.cpp
|
|
||||
--- scummvm-old/base/main.cpp 2004-03-14 14:45:12.000000000 +0100
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|
||||
+++ scummvm-new/base/main.cpp 2004-05-24 00:15:18.000000000 +0200
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|
||||
@@ -262,7 +262,7 @@
|
|
||||
|
|
||||
// Free up memory |
|
||||
delete engine; |
|
||||
-};
|
|
||||
+}
|
|
||||
|
|
||||
#ifndef _WIN32_WCE |
|
||||
int main(int argc, char *argv[]) { |
|
||||
diff -rduN scummvm-old/scumm/actor.cpp scummvm-new/scumm/actor.cpp
|
|
||||
--- scummvm-old/scumm/actor.cpp 2004-02-25 05:37:28.000000000 +0100
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|
||||
+++ scummvm-new/scumm/actor.cpp 2004-05-23 21:36:52.000000000 +0200
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|
||||
@@ -789,14 +789,14 @@
|
|
||||
return _V1_talkingActor; |
|
||||
else |
|
||||
return VAR(VAR_TALK_ACTOR); |
|
||||
-};
|
|
||||
+}
|
|
||||
|
|
||||
void ScummEngine::talkingActor(int value) { |
|
||||
if (_gameId == GID_MANIAC && _version == 1) |
|
||||
_V1_talkingActor = value; |
|
||||
else |
|
||||
VAR(VAR_TALK_ACTOR) = value; |
|
||||
-};
|
|
||||
+}
|
|
||||
|
|
||||
void ScummEngine::showActors() { |
|
||||
int i; |
|
||||
diff -rduN scummvm-old/scumm/debugger.cpp scummvm-new/scumm/debugger.cpp
|
|
||||
--- scummvm-old/scumm/debugger.cpp 2004-02-13 11:26:40.000000000 +0100
|
|
||||
+++ scummvm-new/scumm/debugger.cpp 2004-05-23 21:37:21.000000000 +0200
|
|
||||
@@ -57,7 +57,7 @@
|
|
||||
va_end(va); |
|
||||
|
|
||||
debug(buf); |
|
||||
-};
|
|
||||
+}
|
|
||||
|
|
||||
ScummDebugger::ScummDebugger(ScummEngine *s) |
|
||||
: Common::Debugger<ScummDebugger>() { |
|
||||
@@ -592,7 +592,7 @@
|
|
||||
|
|
||||
DebugPrintf("Unknown flag. Type 'Debug ?' for syntax\n"); |
|
||||
return true; |
|
||||
-};
|
|
||||
+}
|
|
||||
|
|
||||
bool ScummDebugger::Cmd_DebugLevel(int argc, const char **argv) { |
|
||||
if (argc == 1) { |
|