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  1. diff -ruN bsd-games-2.16/hack/extern.h bsd-games-2.16-new/hack/extern.h
  2. --- bsd-games-2.16/hack/extern.h 2004-01-27 21:51:11.000000000 +0100
  3. +++ bsd-games-2.16-new/hack/extern.h 2005-05-17 23:16:15.000000000 +0200
  4. @@ -511,7 +511,7 @@
  5. void standoutend(void);
  6. void backsp(void);
  7. void bell(void);
  8. -void delay_output(void);
  9. +void delay_output_my(void);
  10. void cl_eos(void);
  11. /* hack.timeout.c */
  12. diff -ruN bsd-games-2.16/hack/hack.pri.c bsd-games-2.16-new/hack/hack.pri.c
  13. --- bsd-games-2.16/hack/hack.pri.c 2004-01-26 03:08:30.000000000 +0100
  14. +++ bsd-games-2.16-new/hack/hack.pri.c 2005-05-17 23:16:15.000000000 +0200
  15. @@ -171,7 +171,7 @@
  16. return;
  17. }
  18. if (prevx >= 0 && cansee(prevx, prevy)) {
  19. - delay_output();
  20. + delay_output_my();
  21. prl(prevx, prevy); /* in case there was a monster */
  22. at(prevx, prevy, levl[prevx][prevy].scrsym);
  23. }
  24. @@ -218,7 +218,7 @@
  25. /* normal call */
  26. if (cansee(x, y)) {
  27. if (cnt)
  28. - delay_output();
  29. + delay_output_my();
  30. at(x, y, let);
  31. tc[cnt].x = x;
  32. tc[cnt].y = y;
  33. diff -ruN bsd-games-2.16/hack/hack.termcap.c bsd-games-2.16-new/hack/hack.termcap.c
  34. --- bsd-games-2.16/hack/hack.termcap.c 2003-12-17 03:46:37.000000000 +0100
  35. +++ bsd-games-2.16-new/hack/hack.termcap.c 2005-05-17 23:16:15.000000000 +0200
  36. @@ -326,7 +326,7 @@
  37. }
  38. void
  39. -delay_output()
  40. +delay_output_my()
  41. {
  42. /* delay 50 ms - could also use a 'nap'-system call */