@ -0,0 +1,24 @@ |
|||
# --- SDE-COPYRIGHT-NOTE-BEGIN --- |
|||
# This copyright note is auto-generated by ./scripts/Create-CopyPatch. |
|||
# |
|||
# Filename: package/.../bsd-compat-headers/bsd-compat-headers.conf |
|||
# Copyright (C) 2015 The OpenSDE Project |
|||
# |
|||
# More information can be found in the files COPYING and README. |
|||
# |
|||
# This program is free software; you can redistribute it and/or modify |
|||
# it under the terms of the GNU General Public License as published by |
|||
# the Free Software Foundation; version 2 of the License. A copy of the |
|||
# GNU General Public License can be found in the file COPYING. |
|||
# --- SDE-COPYRIGHT-NOTE-END --- |
|||
|
|||
srctar=none |
|||
makeopt= |
|||
makeinstopt= |
|||
|
|||
bsd_headers_install() { |
|||
install -D $confdir/sys-cdefs.h $root/$includedir/sys/cdefs.h |
|||
install -D $confdir/sys-queue.h $root/$includedir/sys/queue.h |
|||
install -D $confdir/sys-tree.h $root/$includedir/sys/tree.h |
|||
} |
|||
hook_add postmake 5 'bsd_headers_install' |
@ -0,0 +1,29 @@ |
|||
[COPY] --- SDE-COPYRIGHT-NOTE-BEGIN --- |
|||
[COPY] This copyright note is auto-generated by ./scripts/Create-CopyPatch. |
|||
[COPY] |
|||
[COPY] Filename: package/.../bsd-compat-headers/bsd-compat-headers.desc |
|||
[COPY] Copyright (C) 2015 The OpenSDE Project |
|||
[COPY] |
|||
[COPY] More information can be found in the files COPYING and README. |
|||
[COPY] |
|||
[COPY] This program is free software; you can redistribute it and/or modify |
|||
[COPY] it under the terms of the GNU General Public License as published by |
|||
[COPY] the Free Software Foundation; version 2 of the License. A copy of the |
|||
[COPY] GNU General Public License can be found in the file COPYING. |
|||
[COPY] --- SDE-COPYRIGHT-NOTE-END --- |
|||
|
|||
[I] A group of extra headers for small libcs |
|||
|
|||
[T] Small libcs like musl are missing a group of headers that are |
|||
[T] commonly found in glibc. We import them from alpinelinux. |
|||
|
|||
[A] See source. |
|||
[M] Nagy Károly Gábriel <nagy.karoly@opensde.org> |
|||
|
|||
[C] base/system |
|||
|
|||
[L] GPL |
|||
[S] Stable |
|||
[V] 2015-05-19 |
|||
[P] X -?-------9 110.000 |
|||
|
@ -0,0 +1,42 @@ |
|||
/* |
|||
* --- SDE-COPYRIGHT-NOTE-BEGIN --- |
|||
* This copyright note is auto-generated by ./scripts/Create-CopyPatch. |
|||
* |
|||
* Filename: package/.../bsd-compat-headers/sys-cdefs.h |
|||
* Copyright (C) 2015 The OpenSDE Project |
|||
* |
|||
* More information can be found in the files COPYING and README. |
|||
* |
|||
* This program is free software; you can redistribute it and/or modify |
|||
* it under the terms of the GNU General Public License as published by |
|||
* the Free Software Foundation; version 2 of the License. A copy of the |
|||
* GNU General Public License can be found in the file COPYING. |
|||
* --- SDE-COPYRIGHT-NOTE-END --- |
|||
*/ |
|||
|
|||
#warning usage of non-standard #include <sys/cdefs.h> is deprecated |
|||
|
|||
#undef __P |
|||
#undef __PMT |
|||
|
|||
#define __P(args) args |
|||
#define __PMT(args) args |
|||
|
|||
#define __CONCAT(x,y) x ## y |
|||
#define __STRING(x) #x |
|||
|
|||
#ifdef __cplusplus |
|||
# define __BEGIN_DECLS extern "C" { |
|||
# define __END_DECLS } |
|||
#else |
|||
# define __BEGIN_DECLS |
|||
# define __END_DECLS |
|||
#endif |
|||
|
|||
#if defined(__GNUC__) && !defined(__cplusplus) |
|||
# define __THROW __attribute__ ((__nothrow__)) |
|||
# define __NTH(fct) __attribute__ ((__nothrow__)) fct |
|||
#else |
|||
# define __THROW |
|||
# define __NTH(fct) fct |
|||
#endif |
@ -0,0 +1,862 @@ |
|||
/* |
|||
* --- SDE-COPYRIGHT-NOTE-BEGIN --- |
|||
* This copyright note is auto-generated by ./scripts/Create-CopyPatch. |
|||
* |
|||
* Filename: package/.../bsd-compat-headers/sys-queue.h |
|||
* Copyright (C) 2015 The OpenSDE Project |
|||
* |
|||
* More information can be found in the files COPYING and README. |
|||
* |
|||
* This program is free software; you can redistribute it and/or modify |
|||
* it under the terms of the GNU General Public License as published by |
|||
* the Free Software Foundation; version 2 of the License. A copy of the |
|||
* GNU General Public License can be found in the file COPYING. |
|||
* --- SDE-COPYRIGHT-NOTE-END --- |
|||
*/ |
|||
|
|||
/* $NetBSD: queue.h,v 1.68 2014/11/19 08:10:01 uebayasi Exp $ */ |
|||
|
|||
/* |
|||
* Copyright (c) 1991, 1993 |
|||
* The Regents of the University of California. All rights reserved. |
|||
* |
|||
* Redistribution and use in source and binary forms, with or without |
|||
* modification, are permitted provided that the following conditions |
|||
* are met: |
|||
* 1. Redistributions of source code must retain the above copyright |
|||
* notice, this list of conditions and the following disclaimer. |
|||
* 2. Redistributions in binary form must reproduce the above copyright |
|||
* notice, this list of conditions and the following disclaimer in the |
|||
* documentation and/or other materials provided with the distribution. |
|||
* 3. Neither the name of the University nor the names of its contributors |
|||
* may be used to endorse or promote products derived from this software |
|||
* without specific prior written permission. |
|||
* |
|||
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND |
|||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
|||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
|||
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE |
|||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
|||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
|||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
|||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
|||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
|||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
|||
* SUCH DAMAGE. |
|||
* |
|||
* @(#)queue.h 8.5 (Berkeley) 8/20/94 |
|||
*/ |
|||
|
|||
#ifndef _SYS_QUEUE_H_ |
|||
#define _SYS_QUEUE_H_ |
|||
|
|||
/* |
|||
* This file defines five types of data structures: singly-linked lists, |
|||
* lists, simple queues, tail queues, and circular queues. |
|||
* |
|||
* A singly-linked list is headed by a single forward pointer. The |
|||
* elements are singly linked for minimum space and pointer manipulation |
|||
* overhead at the expense of O(n) removal for arbitrary elements. New |
|||
* elements can be added to the list after an existing element or at the |
|||
* head of the list. Elements being removed from the head of the list |
|||
* should use the explicit macro for this purpose for optimum |
|||
* efficiency. A singly-linked list may only be traversed in the forward |
|||
* direction. Singly-linked lists are ideal for applications with large |
|||
* datasets and few or no removals or for implementing a LIFO queue. |
|||
* |
|||
* A list is headed by a single forward pointer (or an array of forward |
|||
* pointers for a hash table header). The elements are doubly linked |
|||
* so that an arbitrary element can be removed without a need to |
|||
* traverse the list. New elements can be added to the list before |
|||
* or after an existing element or at the head of the list. A list |
|||
* may only be traversed in the forward direction. |
|||
* |
|||
* A simple queue is headed by a pair of pointers, one the head of the |
|||
* list and the other to the tail of the list. The elements are singly |
|||
* linked to save space, so elements can only be removed from the |
|||
* head of the list. New elements can be added to the list after |
|||
* an existing element, at the head of the list, or at the end of the |
|||
* list. A simple queue may only be traversed in the forward direction. |
|||
* |
|||
* A tail queue is headed by a pair of pointers, one to the head of the |
|||
* list and the other to the tail of the list. The elements are doubly |
|||
* linked so that an arbitrary element can be removed without a need to |
|||
* traverse the list. New elements can be added to the list before or |
|||
* after an existing element, at the head of the list, or at the end of |
|||
* the list. A tail queue may be traversed in either direction. |
|||
* |
|||
* A circle queue is headed by a pair of pointers, one to the head of the |
|||
* list and the other to the tail of the list. The elements are doubly |
|||
* linked so that an arbitrary element can be removed without a need to |
|||
* traverse the list. New elements can be added to the list before or after |
|||
* an existing element, at the head of the list, or at the end of the list. |
|||
* A circle queue may be traversed in either direction, but has a more |
|||
* complex end of list detection. |
|||
* |
|||
* For details on the use of these macros, see the queue(3) manual page. |
|||
*/ |
|||
|
|||
/* |
|||
* Include the definition of NULL only on NetBSD because sys/null.h |
|||
* is not available elsewhere. This conditional makes the header |
|||
* portable and it can simply be dropped verbatim into any system. |
|||
* The caveat is that on other systems some other header |
|||
* must provide NULL before the macros can be used. |
|||
*/ |
|||
#ifdef __NetBSD__ |
|||
#include <sys/null.h> |
|||
#endif |
|||
|
|||
#if defined(QUEUEDEBUG) |
|||
# if defined(_KERNEL) |
|||
# define QUEUEDEBUG_ABORT(...) panic(__VA_ARGS__) |
|||
# else |
|||
# include <err.h> |
|||
# define QUEUEDEBUG_ABORT(...) err(1, __VA_ARGS__) |
|||
# endif |
|||
#endif |
|||
|
|||
/* |
|||
* Singly-linked List definitions. |
|||
*/ |
|||
#define SLIST_HEAD(name, type) \ |
|||
struct name { \ |
|||
struct type *slh_first; /* first element */ \ |
|||
} |
|||
|
|||
#define SLIST_HEAD_INITIALIZER(head) \ |
|||
{ NULL } |
|||
|
|||
#define SLIST_ENTRY(type) \ |
|||
struct { \ |
|||
struct type *sle_next; /* next element */ \ |
|||
} |
|||
|
|||
/* |
|||
* Singly-linked List access methods. |
|||
*/ |
|||
#define SLIST_FIRST(head) ((head)->slh_first) |
|||
#define SLIST_END(head) NULL |
|||
#define SLIST_EMPTY(head) ((head)->slh_first == NULL) |
|||
#define SLIST_NEXT(elm, field) ((elm)->field.sle_next) |
|||
|
|||
#define SLIST_FOREACH(var, head, field) \ |
|||
for((var) = (head)->slh_first; \ |
|||
(var) != SLIST_END(head); \ |
|||
(var) = (var)->field.sle_next) |
|||
|
|||
#define SLIST_FOREACH_SAFE(var, head, field, tvar) \ |
|||
for ((var) = SLIST_FIRST((head)); \ |
|||
(var) != SLIST_END(head) && \ |
|||
((tvar) = SLIST_NEXT((var), field), 1); \ |
|||
(var) = (tvar)) |
|||
|
|||
/* |
|||
* Singly-linked List functions. |
|||
*/ |
|||
#define SLIST_INIT(head) do { \ |
|||
(head)->slh_first = SLIST_END(head); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \ |
|||
(elm)->field.sle_next = (slistelm)->field.sle_next; \ |
|||
(slistelm)->field.sle_next = (elm); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SLIST_INSERT_HEAD(head, elm, field) do { \ |
|||
(elm)->field.sle_next = (head)->slh_first; \ |
|||
(head)->slh_first = (elm); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SLIST_REMOVE_AFTER(slistelm, field) do { \ |
|||
(slistelm)->field.sle_next = \ |
|||
SLIST_NEXT(SLIST_NEXT((slistelm), field), field); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SLIST_REMOVE_HEAD(head, field) do { \ |
|||
(head)->slh_first = (head)->slh_first->field.sle_next; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SLIST_REMOVE(head, elm, type, field) do { \ |
|||
if ((head)->slh_first == (elm)) { \ |
|||
SLIST_REMOVE_HEAD((head), field); \ |
|||
} \ |
|||
else { \ |
|||
struct type *curelm = (head)->slh_first; \ |
|||
while(curelm->field.sle_next != (elm)) \ |
|||
curelm = curelm->field.sle_next; \ |
|||
curelm->field.sle_next = \ |
|||
curelm->field.sle_next->field.sle_next; \ |
|||
} \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
|
|||
/* |
|||
* List definitions. |
|||
*/ |
|||
#define LIST_HEAD(name, type) \ |
|||
struct name { \ |
|||
struct type *lh_first; /* first element */ \ |
|||
} |
|||
|
|||
#define LIST_HEAD_INITIALIZER(head) \ |
|||
{ NULL } |
|||
|
|||
#define LIST_ENTRY(type) \ |
|||
struct { \ |
|||
struct type *le_next; /* next element */ \ |
|||
struct type **le_prev; /* address of previous next element */ \ |
|||
} |
|||
|
|||
/* |
|||
* List access methods. |
|||
*/ |
|||
#define LIST_FIRST(head) ((head)->lh_first) |
|||
#define LIST_END(head) NULL |
|||
#define LIST_EMPTY(head) ((head)->lh_first == LIST_END(head)) |
|||
#define LIST_NEXT(elm, field) ((elm)->field.le_next) |
|||
|
|||
#define LIST_FOREACH(var, head, field) \ |
|||
for ((var) = ((head)->lh_first); \ |
|||
(var) != LIST_END(head); \ |
|||
(var) = ((var)->field.le_next)) |
|||
|
|||
#define LIST_FOREACH_SAFE(var, head, field, tvar) \ |
|||
for ((var) = LIST_FIRST((head)); \ |
|||
(var) != LIST_END(head) && \ |
|||
((tvar) = LIST_NEXT((var), field), 1); \ |
|||
(var) = (tvar)) |
|||
|
|||
#define LIST_MOVE(head1, head2) do { \ |
|||
LIST_INIT((head2)); \ |
|||
if (!LIST_EMPTY((head1))) { \ |
|||
(head2)->lh_first = (head1)->lh_first; \ |
|||
LIST_INIT((head1)); \ |
|||
} \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
/* |
|||
* List functions. |
|||
*/ |
|||
#if defined(QUEUEDEBUG) |
|||
#define QUEUEDEBUG_LIST_INSERT_HEAD(head, elm, field) \ |
|||
if ((head)->lh_first && \ |
|||
(head)->lh_first->field.le_prev != &(head)->lh_first) \ |
|||
QUEUEDEBUG_ABORT("LIST_INSERT_HEAD %p %s:%d", (head), \ |
|||
__FILE__, __LINE__); |
|||
#define QUEUEDEBUG_LIST_OP(elm, field) \ |
|||
if ((elm)->field.le_next && \ |
|||
(elm)->field.le_next->field.le_prev != \ |
|||
&(elm)->field.le_next) \ |
|||
QUEUEDEBUG_ABORT("LIST_* forw %p %s:%d", (elm), \ |
|||
__FILE__, __LINE__); \ |
|||
if (*(elm)->field.le_prev != (elm)) \ |
|||
QUEUEDEBUG_ABORT("LIST_* back %p %s:%d", (elm), \ |
|||
__FILE__, __LINE__); |
|||
#define QUEUEDEBUG_LIST_POSTREMOVE(elm, field) \ |
|||
(elm)->field.le_next = (void *)1L; \ |
|||
(elm)->field.le_prev = (void *)1L; |
|||
#else |
|||
#define QUEUEDEBUG_LIST_INSERT_HEAD(head, elm, field) |
|||
#define QUEUEDEBUG_LIST_OP(elm, field) |
|||
#define QUEUEDEBUG_LIST_POSTREMOVE(elm, field) |
|||
#endif |
|||
|
|||
#define LIST_INIT(head) do { \ |
|||
(head)->lh_first = LIST_END(head); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define LIST_INSERT_AFTER(listelm, elm, field) do { \ |
|||
QUEUEDEBUG_LIST_OP((listelm), field) \ |
|||
if (((elm)->field.le_next = (listelm)->field.le_next) != \ |
|||
LIST_END(head)) \ |
|||
(listelm)->field.le_next->field.le_prev = \ |
|||
&(elm)->field.le_next; \ |
|||
(listelm)->field.le_next = (elm); \ |
|||
(elm)->field.le_prev = &(listelm)->field.le_next; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \ |
|||
QUEUEDEBUG_LIST_OP((listelm), field) \ |
|||
(elm)->field.le_prev = (listelm)->field.le_prev; \ |
|||
(elm)->field.le_next = (listelm); \ |
|||
*(listelm)->field.le_prev = (elm); \ |
|||
(listelm)->field.le_prev = &(elm)->field.le_next; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define LIST_INSERT_HEAD(head, elm, field) do { \ |
|||
QUEUEDEBUG_LIST_INSERT_HEAD((head), (elm), field) \ |
|||
if (((elm)->field.le_next = (head)->lh_first) != LIST_END(head))\ |
|||
(head)->lh_first->field.le_prev = &(elm)->field.le_next;\ |
|||
(head)->lh_first = (elm); \ |
|||
(elm)->field.le_prev = &(head)->lh_first; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define LIST_REMOVE(elm, field) do { \ |
|||
QUEUEDEBUG_LIST_OP((elm), field) \ |
|||
if ((elm)->field.le_next != NULL) \ |
|||
(elm)->field.le_next->field.le_prev = \ |
|||
(elm)->field.le_prev; \ |
|||
*(elm)->field.le_prev = (elm)->field.le_next; \ |
|||
QUEUEDEBUG_LIST_POSTREMOVE((elm), field) \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define LIST_REPLACE(elm, elm2, field) do { \ |
|||
if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \ |
|||
(elm2)->field.le_next->field.le_prev = \ |
|||
&(elm2)->field.le_next; \ |
|||
(elm2)->field.le_prev = (elm)->field.le_prev; \ |
|||
*(elm2)->field.le_prev = (elm2); \ |
|||
QUEUEDEBUG_LIST_POSTREMOVE((elm), field) \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
/* |
|||
* Simple queue definitions. |
|||
*/ |
|||
#define SIMPLEQ_HEAD(name, type) \ |
|||
struct name { \ |
|||
struct type *sqh_first; /* first element */ \ |
|||
struct type **sqh_last; /* addr of last next element */ \ |
|||
} |
|||
|
|||
#define SIMPLEQ_HEAD_INITIALIZER(head) \ |
|||
{ NULL, &(head).sqh_first } |
|||
|
|||
#define SIMPLEQ_ENTRY(type) \ |
|||
struct { \ |
|||
struct type *sqe_next; /* next element */ \ |
|||
} |
|||
|
|||
/* |
|||
* Simple queue access methods. |
|||
*/ |
|||
#define SIMPLEQ_FIRST(head) ((head)->sqh_first) |
|||
#define SIMPLEQ_END(head) NULL |
|||
#define SIMPLEQ_EMPTY(head) ((head)->sqh_first == SIMPLEQ_END(head)) |
|||
#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next) |
|||
|
|||
#define SIMPLEQ_FOREACH(var, head, field) \ |
|||
for ((var) = ((head)->sqh_first); \ |
|||
(var) != SIMPLEQ_END(head); \ |
|||
(var) = ((var)->field.sqe_next)) |
|||
|
|||
#define SIMPLEQ_FOREACH_SAFE(var, head, field, next) \ |
|||
for ((var) = ((head)->sqh_first); \ |
|||
(var) != SIMPLEQ_END(head) && \ |
|||
((next = ((var)->field.sqe_next)), 1); \ |
|||
(var) = (next)) |
|||
|
|||
/* |
|||
* Simple queue functions. |
|||
*/ |
|||
#define SIMPLEQ_INIT(head) do { \ |
|||
(head)->sqh_first = NULL; \ |
|||
(head)->sqh_last = &(head)->sqh_first; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \ |
|||
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \ |
|||
(head)->sqh_last = &(elm)->field.sqe_next; \ |
|||
(head)->sqh_first = (elm); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \ |
|||
(elm)->field.sqe_next = NULL; \ |
|||
*(head)->sqh_last = (elm); \ |
|||
(head)->sqh_last = &(elm)->field.sqe_next; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ |
|||
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\ |
|||
(head)->sqh_last = &(elm)->field.sqe_next; \ |
|||
(listelm)->field.sqe_next = (elm); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SIMPLEQ_REMOVE_HEAD(head, field) do { \ |
|||
if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \ |
|||
(head)->sqh_last = &(head)->sqh_first; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SIMPLEQ_REMOVE_AFTER(head, elm, field) do { \ |
|||
if (((elm)->field.sqe_next = (elm)->field.sqe_next->field.sqe_next) \ |
|||
== NULL) \ |
|||
(head)->sqh_last = &(elm)->field.sqe_next; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SIMPLEQ_REMOVE(head, elm, type, field) do { \ |
|||
if ((head)->sqh_first == (elm)) { \ |
|||
SIMPLEQ_REMOVE_HEAD((head), field); \ |
|||
} else { \ |
|||
struct type *curelm = (head)->sqh_first; \ |
|||
while (curelm->field.sqe_next != (elm)) \ |
|||
curelm = curelm->field.sqe_next; \ |
|||
if ((curelm->field.sqe_next = \ |
|||
curelm->field.sqe_next->field.sqe_next) == NULL) \ |
|||
(head)->sqh_last = &(curelm)->field.sqe_next; \ |
|||
} \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SIMPLEQ_CONCAT(head1, head2) do { \ |
|||
if (!SIMPLEQ_EMPTY((head2))) { \ |
|||
*(head1)->sqh_last = (head2)->sqh_first; \ |
|||
(head1)->sqh_last = (head2)->sqh_last; \ |
|||
SIMPLEQ_INIT((head2)); \ |
|||
} \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define SIMPLEQ_LAST(head, type, field) \ |
|||
(SIMPLEQ_EMPTY((head)) ? \ |
|||
NULL : \ |
|||
((struct type *)(void *) \ |
|||
((char *)((head)->sqh_last) - offsetof(struct type, field)))) |
|||
|
|||
/* |
|||
* Tail queue definitions. |
|||
*/ |
|||
#define _TAILQ_HEAD(name, type, qual) \ |
|||
struct name { \ |
|||
qual type *tqh_first; /* first element */ \ |
|||
qual type *qual *tqh_last; /* addr of last next element */ \ |
|||
} |
|||
#define TAILQ_HEAD(name, type) _TAILQ_HEAD(name, struct type,) |
|||
|
|||
#define TAILQ_HEAD_INITIALIZER(head) \ |
|||
{ TAILQ_END(head), &(head).tqh_first } |
|||
|
|||
#define _TAILQ_ENTRY(type, qual) \ |
|||
struct { \ |
|||
qual type *tqe_next; /* next element */ \ |
|||
qual type *qual *tqe_prev; /* address of previous next element */\ |
|||
} |
|||
#define TAILQ_ENTRY(type) _TAILQ_ENTRY(struct type,) |
|||
|
|||
/* |
|||
* Tail queue access methods. |
|||
*/ |
|||
#define TAILQ_FIRST(head) ((head)->tqh_first) |
|||
#define TAILQ_END(head) (NULL) |
|||
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next) |
|||
#define TAILQ_LAST(head, headname) \ |
|||
(*(((struct headname *)((head)->tqh_last))->tqh_last)) |
|||
#define TAILQ_PREV(elm, headname, field) \ |
|||
(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last)) |
|||
#define TAILQ_EMPTY(head) (TAILQ_FIRST(head) == TAILQ_END(head)) |
|||
|
|||
|
|||
#define TAILQ_FOREACH(var, head, field) \ |
|||
for ((var) = ((head)->tqh_first); \ |
|||
(var) != TAILQ_END(head); \ |
|||
(var) = ((var)->field.tqe_next)) |
|||
|
|||
#define TAILQ_FOREACH_SAFE(var, head, field, next) \ |
|||
for ((var) = ((head)->tqh_first); \ |
|||
(var) != TAILQ_END(head) && \ |
|||
((next) = TAILQ_NEXT(var, field), 1); (var) = (next)) |
|||
|
|||
#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \ |
|||
for ((var) = (*(((struct headname *)((head)->tqh_last))->tqh_last));\ |
|||
(var) != TAILQ_END(head); \ |
|||
(var) = (*(((struct headname *)((var)->field.tqe_prev))->tqh_last))) |
|||
|
|||
#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, prev) \ |
|||
for ((var) = TAILQ_LAST((head), headname); \ |
|||
(var) != TAILQ_END(head) && \ |
|||
((prev) = TAILQ_PREV((var), headname, field), 1); (var) = (prev)) |
|||
|
|||
/* |
|||
* Tail queue functions. |
|||
*/ |
|||
#if defined(QUEUEDEBUG) |
|||
#define QUEUEDEBUG_TAILQ_INSERT_HEAD(head, elm, field) \ |
|||
if ((head)->tqh_first && \ |
|||
(head)->tqh_first->field.tqe_prev != &(head)->tqh_first) \ |
|||
QUEUEDEBUG_ABORT("TAILQ_INSERT_HEAD %p %s:%d", (head), \ |
|||
__FILE__, __LINE__); |
|||
#define QUEUEDEBUG_TAILQ_INSERT_TAIL(head, elm, field) \ |
|||
if (*(head)->tqh_last != NULL) \ |
|||
QUEUEDEBUG_ABORT("TAILQ_INSERT_TAIL %p %s:%d", (head), \ |
|||
__FILE__, __LINE__); |
|||
#define QUEUEDEBUG_TAILQ_OP(elm, field) \ |
|||
if ((elm)->field.tqe_next && \ |
|||
(elm)->field.tqe_next->field.tqe_prev != \ |
|||
&(elm)->field.tqe_next) \ |
|||
QUEUEDEBUG_ABORT("TAILQ_* forw %p %s:%d", (elm), \ |
|||
__FILE__, __LINE__); \ |
|||
if (*(elm)->field.tqe_prev != (elm)) \ |
|||
QUEUEDEBUG_ABORT("TAILQ_* back %p %s:%d", (elm), \ |
|||
__FILE__, __LINE__); |
|||
#define QUEUEDEBUG_TAILQ_PREREMOVE(head, elm, field) \ |
|||
if ((elm)->field.tqe_next == NULL && \ |
|||
(head)->tqh_last != &(elm)->field.tqe_next) \ |
|||
QUEUEDEBUG_ABORT("TAILQ_PREREMOVE head %p elm %p %s:%d",\ |
|||
(head), (elm), __FILE__, __LINE__); |
|||
#define QUEUEDEBUG_TAILQ_POSTREMOVE(elm, field) \ |
|||
(elm)->field.tqe_next = (void *)1L; \ |
|||
(elm)->field.tqe_prev = (void *)1L; |
|||
#else |
|||
#define QUEUEDEBUG_TAILQ_INSERT_HEAD(head, elm, field) |
|||
#define QUEUEDEBUG_TAILQ_INSERT_TAIL(head, elm, field) |
|||
#define QUEUEDEBUG_TAILQ_OP(elm, field) |
|||
#define QUEUEDEBUG_TAILQ_PREREMOVE(head, elm, field) |
|||
#define QUEUEDEBUG_TAILQ_POSTREMOVE(elm, field) |
|||
#endif |
|||
|
|||
#define TAILQ_INIT(head) do { \ |
|||
(head)->tqh_first = TAILQ_END(head); \ |
|||
(head)->tqh_last = &(head)->tqh_first; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define TAILQ_INSERT_HEAD(head, elm, field) do { \ |
|||
QUEUEDEBUG_TAILQ_INSERT_HEAD((head), (elm), field) \ |
|||
if (((elm)->field.tqe_next = (head)->tqh_first) != TAILQ_END(head))\ |
|||
(head)->tqh_first->field.tqe_prev = \ |
|||
&(elm)->field.tqe_next; \ |
|||
else \ |
|||
(head)->tqh_last = &(elm)->field.tqe_next; \ |
|||
(head)->tqh_first = (elm); \ |
|||
(elm)->field.tqe_prev = &(head)->tqh_first; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define TAILQ_INSERT_TAIL(head, elm, field) do { \ |
|||
QUEUEDEBUG_TAILQ_INSERT_TAIL((head), (elm), field) \ |
|||
(elm)->field.tqe_next = TAILQ_END(head); \ |
|||
(elm)->field.tqe_prev = (head)->tqh_last; \ |
|||
*(head)->tqh_last = (elm); \ |
|||
(head)->tqh_last = &(elm)->field.tqe_next; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ |
|||
QUEUEDEBUG_TAILQ_OP((listelm), field) \ |
|||
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != \ |
|||
TAILQ_END(head)) \ |
|||
(elm)->field.tqe_next->field.tqe_prev = \ |
|||
&(elm)->field.tqe_next; \ |
|||
else \ |
|||
(head)->tqh_last = &(elm)->field.tqe_next; \ |
|||
(listelm)->field.tqe_next = (elm); \ |
|||
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \ |
|||
QUEUEDEBUG_TAILQ_OP((listelm), field) \ |
|||
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \ |
|||
(elm)->field.tqe_next = (listelm); \ |
|||
*(listelm)->field.tqe_prev = (elm); \ |
|||
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define TAILQ_REMOVE(head, elm, field) do { \ |
|||
QUEUEDEBUG_TAILQ_PREREMOVE((head), (elm), field) \ |
|||
QUEUEDEBUG_TAILQ_OP((elm), field) \ |
|||
if (((elm)->field.tqe_next) != TAILQ_END(head)) \ |
|||
(elm)->field.tqe_next->field.tqe_prev = \ |
|||
(elm)->field.tqe_prev; \ |
|||
else \ |
|||
(head)->tqh_last = (elm)->field.tqe_prev; \ |
|||
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \ |
|||
QUEUEDEBUG_TAILQ_POSTREMOVE((elm), field); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define TAILQ_REPLACE(head, elm, elm2, field) do { \ |
|||
if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != \ |
|||
TAILQ_END(head)) \ |
|||
(elm2)->field.tqe_next->field.tqe_prev = \ |
|||
&(elm2)->field.tqe_next; \ |
|||
else \ |
|||
(head)->tqh_last = &(elm2)->field.tqe_next; \ |
|||
(elm2)->field.tqe_prev = (elm)->field.tqe_prev; \ |
|||
*(elm2)->field.tqe_prev = (elm2); \ |
|||
QUEUEDEBUG_TAILQ_POSTREMOVE((elm), field); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define TAILQ_CONCAT(head1, head2, field) do { \ |
|||
if (!TAILQ_EMPTY(head2)) { \ |
|||
*(head1)->tqh_last = (head2)->tqh_first; \ |
|||
(head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \ |
|||
(head1)->tqh_last = (head2)->tqh_last; \ |
|||
TAILQ_INIT((head2)); \ |
|||
} \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
/* |
|||
* Singly-linked Tail queue declarations. |
|||
*/ |
|||
#define STAILQ_HEAD(name, type) \ |
|||
struct name { \ |
|||
struct type *stqh_first; /* first element */ \ |
|||
struct type **stqh_last; /* addr of last next element */ \ |
|||
} |
|||
|
|||
#define STAILQ_HEAD_INITIALIZER(head) \ |
|||
{ NULL, &(head).stqh_first } |
|||
|
|||
#define STAILQ_ENTRY(type) \ |
|||
struct { \ |
|||
struct type *stqe_next; /* next element */ \ |
|||
} |
|||
|
|||
/* |
|||
* Singly-linked Tail queue access methods. |
|||
*/ |
|||
#define STAILQ_FIRST(head) ((head)->stqh_first) |
|||
#define STAILQ_END(head) NULL |
|||
#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next) |
|||
#define STAILQ_EMPTY(head) (STAILQ_FIRST(head) == STAILQ_END(head)) |
|||
|
|||
/* |
|||
* Singly-linked Tail queue functions. |
|||
*/ |
|||
#define STAILQ_INIT(head) do { \ |
|||
(head)->stqh_first = NULL; \ |
|||
(head)->stqh_last = &(head)->stqh_first; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define STAILQ_INSERT_HEAD(head, elm, field) do { \ |
|||
if (((elm)->field.stqe_next = (head)->stqh_first) == NULL) \ |
|||
(head)->stqh_last = &(elm)->field.stqe_next; \ |
|||
(head)->stqh_first = (elm); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define STAILQ_INSERT_TAIL(head, elm, field) do { \ |
|||
(elm)->field.stqe_next = NULL; \ |
|||
*(head)->stqh_last = (elm); \ |
|||
(head)->stqh_last = &(elm)->field.stqe_next; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define STAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ |
|||
if (((elm)->field.stqe_next = (listelm)->field.stqe_next) == NULL)\ |
|||
(head)->stqh_last = &(elm)->field.stqe_next; \ |
|||
(listelm)->field.stqe_next = (elm); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define STAILQ_REMOVE_HEAD(head, field) do { \ |
|||
if (((head)->stqh_first = (head)->stqh_first->field.stqe_next) == NULL) \ |
|||
(head)->stqh_last = &(head)->stqh_first; \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define STAILQ_REMOVE(head, elm, type, field) do { \ |
|||
if ((head)->stqh_first == (elm)) { \ |
|||
STAILQ_REMOVE_HEAD((head), field); \ |
|||
} else { \ |
|||
struct type *curelm = (head)->stqh_first; \ |
|||
while (curelm->field.stqe_next != (elm)) \ |
|||
curelm = curelm->field.stqe_next; \ |
|||
if ((curelm->field.stqe_next = \ |
|||
curelm->field.stqe_next->field.stqe_next) == NULL) \ |
|||
(head)->stqh_last = &(curelm)->field.stqe_next; \ |
|||
} \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define STAILQ_FOREACH(var, head, field) \ |
|||
for ((var) = ((head)->stqh_first); \ |
|||
(var); \ |
|||
(var) = ((var)->field.stqe_next)) |
|||
|
|||
#define STAILQ_FOREACH_SAFE(var, head, field, tvar) \ |
|||
for ((var) = STAILQ_FIRST((head)); \ |
|||
(var) && ((tvar) = STAILQ_NEXT((var), field), 1); \ |
|||
(var) = (tvar)) |
|||
|
|||
#define STAILQ_CONCAT(head1, head2) do { \ |
|||
if (!STAILQ_EMPTY((head2))) { \ |
|||
*(head1)->stqh_last = (head2)->stqh_first; \ |
|||
(head1)->stqh_last = (head2)->stqh_last; \ |
|||
STAILQ_INIT((head2)); \ |
|||
} \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define STAILQ_LAST(head, type, field) \ |
|||
(STAILQ_EMPTY((head)) ? \ |
|||
NULL : \ |
|||
((struct type *)(void *) \ |
|||
((char *)((head)->stqh_last) - offsetof(struct type, field)))) |
|||
|
|||
|
|||
#ifndef _KERNEL |
|||
/* |
|||
* Circular queue definitions. Do not use. We still keep the macros |
|||
* for compatibility but because of pointer aliasing issues their use |
|||
* is discouraged! |
|||
*/ |
|||
|
|||
/* |
|||
* __launder_type(): We use this ugly hack to work around the the compiler |
|||
* noticing that two types may not alias each other and elide tests in code. |
|||
* We hit this in the CIRCLEQ macros when comparing 'struct name *' and |
|||
* 'struct type *' (see CIRCLEQ_HEAD()). Modern compilers (such as GCC |
|||
* 4.8) declare these comparisons as always false, causing the code to |
|||
* not run as designed. |
|||
* |
|||
* This hack is only to be used for comparisons and thus can be fully const. |
|||
* Do not use for assignment. |
|||
* |
|||
* If we ever choose to change the ABI of the CIRCLEQ macros, we could fix |
|||
* this by changing the head/tail sentinal values, but see the note above |
|||
* this one. |
|||
*/ |
|||
static __inline const void * __launder_type(const void *); |
|||
static __inline const void * |
|||
__launder_type(const void *__x) |
|||
{ |
|||
__asm __volatile("" : "+r" (__x)); |
|||
return __x; |
|||
} |
|||
|
|||
#if defined(QUEUEDEBUG) |
|||
#define QUEUEDEBUG_CIRCLEQ_HEAD(head, field) \ |
|||
if ((head)->cqh_first != CIRCLEQ_ENDC(head) && \ |
|||
(head)->cqh_first->field.cqe_prev != CIRCLEQ_ENDC(head)) \ |
|||
QUEUEDEBUG_ABORT("CIRCLEQ head forw %p %s:%d", (head), \ |
|||
__FILE__, __LINE__); \ |
|||
if ((head)->cqh_last != CIRCLEQ_ENDC(head) && \ |
|||
(head)->cqh_last->field.cqe_next != CIRCLEQ_ENDC(head)) \ |
|||
QUEUEDEBUG_ABORT("CIRCLEQ head back %p %s:%d", (head), \ |
|||
__FILE__, __LINE__); |
|||
#define QUEUEDEBUG_CIRCLEQ_ELM(head, elm, field) \ |
|||
if ((elm)->field.cqe_next == CIRCLEQ_ENDC(head)) { \ |
|||
if ((head)->cqh_last != (elm)) \ |
|||
QUEUEDEBUG_ABORT("CIRCLEQ elm last %p %s:%d", \ |
|||
(elm), __FILE__, __LINE__); \ |
|||
} else { \ |
|||
if ((elm)->field.cqe_next->field.cqe_prev != (elm)) \ |
|||
QUEUEDEBUG_ABORT("CIRCLEQ elm forw %p %s:%d", \ |
|||
(elm), __FILE__, __LINE__); \ |
|||
} \ |
|||
if ((elm)->field.cqe_prev == CIRCLEQ_ENDC(head)) { \ |
|||
if ((head)->cqh_first != (elm)) \ |
|||
QUEUEDEBUG_ABORT("CIRCLEQ elm first %p %s:%d", \ |
|||
(elm), __FILE__, __LINE__); \ |
|||
} else { \ |
|||
if ((elm)->field.cqe_prev->field.cqe_next != (elm)) \ |
|||
QUEUEDEBUG_ABORT("CIRCLEQ elm prev %p %s:%d", \ |
|||
(elm), __FILE__, __LINE__); \ |
|||
} |
|||
#define QUEUEDEBUG_CIRCLEQ_POSTREMOVE(elm, field) \ |
|||
(elm)->field.cqe_next = (void *)1L; \ |
|||
(elm)->field.cqe_prev = (void *)1L; |
|||
#else |
|||
#define QUEUEDEBUG_CIRCLEQ_HEAD(head, field) |
|||
#define QUEUEDEBUG_CIRCLEQ_ELM(head, elm, field) |
|||
#define QUEUEDEBUG_CIRCLEQ_POSTREMOVE(elm, field) |
|||
#endif |
|||
|
|||
#define CIRCLEQ_HEAD(name, type) \ |
|||
struct name { \ |
|||
struct type *cqh_first; /* first element */ \ |
|||
struct type *cqh_last; /* last element */ \ |
|||
} |
|||
|
|||
#define CIRCLEQ_HEAD_INITIALIZER(head) \ |
|||
{ CIRCLEQ_END(&head), CIRCLEQ_END(&head) } |
|||
|
|||
#define CIRCLEQ_ENTRY(type) \ |
|||
struct { \ |
|||
struct type *cqe_next; /* next element */ \ |
|||
struct type *cqe_prev; /* previous element */ \ |
|||
} |
|||
|
|||
/* |
|||
* Circular queue functions. |
|||
*/ |
|||
#define CIRCLEQ_INIT(head) do { \ |
|||
(head)->cqh_first = CIRCLEQ_END(head); \ |
|||
(head)->cqh_last = CIRCLEQ_END(head); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ |
|||
QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \ |
|||
QUEUEDEBUG_CIRCLEQ_ELM((head), (listelm), field) \ |
|||
(elm)->field.cqe_next = (listelm)->field.cqe_next; \ |
|||
(elm)->field.cqe_prev = (listelm); \ |
|||
if ((listelm)->field.cqe_next == CIRCLEQ_ENDC(head)) \ |
|||
(head)->cqh_last = (elm); \ |
|||
else \ |
|||
(listelm)->field.cqe_next->field.cqe_prev = (elm); \ |
|||
(listelm)->field.cqe_next = (elm); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \ |
|||
QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \ |
|||
QUEUEDEBUG_CIRCLEQ_ELM((head), (listelm), field) \ |
|||
(elm)->field.cqe_next = (listelm); \ |
|||
(elm)->field.cqe_prev = (listelm)->field.cqe_prev; \ |
|||
if ((listelm)->field.cqe_prev == CIRCLEQ_ENDC(head)) \ |
|||
(head)->cqh_first = (elm); \ |
|||
else \ |
|||
(listelm)->field.cqe_prev->field.cqe_next = (elm); \ |
|||
(listelm)->field.cqe_prev = (elm); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \ |
|||
QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \ |
|||
(elm)->field.cqe_next = (head)->cqh_first; \ |
|||
(elm)->field.cqe_prev = CIRCLEQ_END(head); \ |
|||
if ((head)->cqh_last == CIRCLEQ_ENDC(head)) \ |
|||
(head)->cqh_last = (elm); \ |
|||
else \ |
|||
(head)->cqh_first->field.cqe_prev = (elm); \ |
|||
(head)->cqh_first = (elm); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \ |
|||
QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \ |
|||
(elm)->field.cqe_next = CIRCLEQ_END(head); \ |
|||
(elm)->field.cqe_prev = (head)->cqh_last; \ |
|||
if ((head)->cqh_first == CIRCLEQ_ENDC(head)) \ |
|||
(head)->cqh_first = (elm); \ |
|||
else \ |
|||
(head)->cqh_last->field.cqe_next = (elm); \ |
|||
(head)->cqh_last = (elm); \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define CIRCLEQ_REMOVE(head, elm, field) do { \ |
|||
QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \ |
|||
QUEUEDEBUG_CIRCLEQ_ELM((head), (elm), field) \ |
|||
if ((elm)->field.cqe_next == CIRCLEQ_ENDC(head)) \ |
|||
(head)->cqh_last = (elm)->field.cqe_prev; \ |
|||
else \ |
|||
(elm)->field.cqe_next->field.cqe_prev = \ |
|||
(elm)->field.cqe_prev; \ |
|||
if ((elm)->field.cqe_prev == CIRCLEQ_ENDC(head)) \ |
|||
(head)->cqh_first = (elm)->field.cqe_next; \ |
|||
else \ |
|||
(elm)->field.cqe_prev->field.cqe_next = \ |
|||
(elm)->field.cqe_next; \ |
|||
QUEUEDEBUG_CIRCLEQ_POSTREMOVE((elm), field) \ |
|||
} while (/*CONSTCOND*/0) |
|||
|
|||
#define CIRCLEQ_FOREACH(var, head, field) \ |
|||
for ((var) = ((head)->cqh_first); \ |
|||
(var) != CIRCLEQ_ENDC(head); \ |
|||
(var) = ((var)->field.cqe_next)) |
|||
|
|||
#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \ |
|||
for ((var) = ((head)->cqh_last); \ |
|||
(var) != CIRCLEQ_ENDC(head); \ |
|||
(var) = ((var)->field.cqe_prev)) |
|||
|
|||
/* |
|||
* Circular queue access methods. |
|||
*/ |
|||
#define CIRCLEQ_FIRST(head) ((head)->cqh_first) |
|||
#define CIRCLEQ_LAST(head) ((head)->cqh_last) |
|||
/* For comparisons */ |
|||
#define CIRCLEQ_ENDC(head) (__launder_type(head)) |
|||
/* For assignments */ |
|||
#define CIRCLEQ_END(head) ((void *)(head)) |
|||
#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next) |
|||
#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev) |
|||
#define CIRCLEQ_EMPTY(head) \ |
|||
(CIRCLEQ_FIRST(head) == CIRCLEQ_ENDC(head)) |
|||
|
|||
#define CIRCLEQ_LOOP_NEXT(head, elm, field) \ |
|||
(((elm)->field.cqe_next == CIRCLEQ_ENDC(head)) \ |
|||
? ((head)->cqh_first) \ |
|||
: (elm->field.cqe_next)) |
|||
#define CIRCLEQ_LOOP_PREV(head, elm, field) \ |
|||
(((elm)->field.cqe_prev == CIRCLEQ_ENDC(head)) \ |
|||
? ((head)->cqh_last) \ |
|||
: (elm->field.cqe_prev)) |
|||
#endif /* !_KERNEL */ |
|||
|
|||
#endif /* !_SYS_QUEUE_H_ */ |
@ -0,0 +1,777 @@ |
|||
/* |
|||
* --- SDE-COPYRIGHT-NOTE-BEGIN --- |
|||
* This copyright note is auto-generated by ./scripts/Create-CopyPatch. |
|||
* |
|||
* Filename: package/.../bsd-compat-headers/sys-tree.h |
|||
* Copyright (C) 2015 The OpenSDE Project |
|||
* |
|||
* More information can be found in the files COPYING and README. |
|||
* |
|||
* This program is free software; you can redistribute it and/or modify |
|||
* it under the terms of the GNU General Public License as published by |
|||
* the Free Software Foundation; version 2 of the License. A copy of the |
|||
* GNU General Public License can be found in the file COPYING. |
|||
* --- SDE-COPYRIGHT-NOTE-END --- |
|||
*/ |
|||
|
|||
/* $NetBSD: tree.h,v 1.20 2013/09/14 13:20:45 joerg Exp $ */ |
|||
/* $OpenBSD: tree.h,v 1.13 2011/07/09 00:19:45 pirofti Exp $ */ |
|||
/* |
|||
* Copyright 2002 Niels Provos <provos@citi.umich.edu> |
|||
* All rights reserved. |
|||
* |
|||
* Redistribution and use in source and binary forms, with or without |
|||
* modification, are permitted provided that the following conditions |
|||
* are met: |
|||
* 1. Redistributions of source code must retain the above copyright |
|||
* notice, this list of conditions and the following disclaimer. |
|||
* 2. Redistributions in binary form must reproduce the above copyright |
|||
* notice, this list of conditions and the following disclaimer in the |
|||
* documentation and/or other materials provided with the distribution. |
|||
* |
|||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
|||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
|||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
|||
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
|||
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
|||
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
|||
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
|||
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
|||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
|||
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
|||
*/ |
|||
|
|||
#ifndef _SYS_TREE_H_ |
|||
#define _SYS_TREE_H_ |
|||
|
|||
/* |
|||
* This file defines data structures for different types of trees: |
|||
* splay trees and red-black trees. |
|||
* |
|||
* A splay tree is a self-organizing data structure. Every operation |
|||
* on the tree causes a splay to happen. The splay moves the requested |
|||
* node to the root of the tree and partly rebalances it. |
|||
* |
|||
* This has the benefit that request locality causes faster lookups as |
|||
* the requested nodes move to the top of the tree. On the other hand, |
|||
* every lookup causes memory writes. |
|||
* |
|||
* The Balance Theorem bounds the total access time for m operations |
|||
* and n inserts on an initially empty tree as O((m + n)lg n). The |
|||
* amortized cost for a sequence of m accesses to a splay tree is O(lg n); |
|||
* |
|||
* A red-black tree is a binary search tree with the node color as an |
|||
* extra attribute. It fulfills a set of conditions: |
|||
* - every search path from the root to a leaf consists of the |
|||
* same number of black nodes, |
|||
* - each red node (except for the root) has a black parent, |
|||
* - each leaf node is black. |
|||
* |
|||
* Every operation on a red-black tree is bounded as O(lg n). |
|||
* The maximum height of a red-black tree is 2lg (n+1). |
|||
*/ |
|||
|
|||
#define SPLAY_HEAD(name, type) \ |
|||
struct name { \ |
|||
struct type *sph_root; /* root of the tree */ \ |
|||
} |
|||
|
|||
#define SPLAY_INITIALIZER(root) \ |
|||
{ NULL } |
|||
|
|||
#define SPLAY_INIT(root) do { \ |
|||
(root)->sph_root = NULL; \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define SPLAY_ENTRY(type) \ |
|||
struct { \ |
|||
struct type *spe_left; /* left element */ \ |
|||
struct type *spe_right; /* right element */ \ |
|||
} |
|||
|
|||
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left |
|||
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right |
|||
#define SPLAY_ROOT(head) (head)->sph_root |
|||
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) |
|||
|
|||
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ |
|||
#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ |
|||
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ |
|||
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
|||
(head)->sph_root = tmp; \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ |
|||
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ |
|||
SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
|||
(head)->sph_root = tmp; \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define SPLAY_LINKLEFT(head, tmp, field) do { \ |
|||
SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
|||
tmp = (head)->sph_root; \ |
|||
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define SPLAY_LINKRIGHT(head, tmp, field) do { \ |
|||
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
|||
tmp = (head)->sph_root; \ |
|||
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ |
|||
SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ |
|||
SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
|||
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ |
|||
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
/* Generates prototypes and inline functions */ |
|||
|
|||
#define SPLAY_PROTOTYPE(name, type, field, cmp) \ |
|||
void name##_SPLAY(struct name *, struct type *); \ |
|||
void name##_SPLAY_MINMAX(struct name *, int); \ |
|||
struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ |
|||
struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ |
|||
\ |
|||
/* Finds the node with the same key as elm */ \ |
|||
static __inline struct type * \ |
|||
name##_SPLAY_FIND(struct name *head, struct type *elm) \ |
|||
{ \ |
|||
if (SPLAY_EMPTY(head)) \ |
|||
return(NULL); \ |
|||
name##_SPLAY(head, elm); \ |
|||
if ((cmp)(elm, (head)->sph_root) == 0) \ |
|||
return (head->sph_root); \ |
|||
return (NULL); \ |
|||
} \ |
|||
\ |
|||
static __inline __unused struct type * \ |
|||
name##_SPLAY_NEXT(struct name *head, struct type *elm) \ |
|||
{ \ |
|||
name##_SPLAY(head, elm); \ |
|||
if (SPLAY_RIGHT(elm, field) != NULL) { \ |
|||
elm = SPLAY_RIGHT(elm, field); \ |
|||
while (SPLAY_LEFT(elm, field) != NULL) { \ |
|||
elm = SPLAY_LEFT(elm, field); \ |
|||
} \ |
|||
} else \ |
|||
elm = NULL; \ |
|||
return (elm); \ |
|||
} \ |
|||
\ |
|||
static __unused __inline struct type * \ |
|||
name##_SPLAY_MIN_MAX(struct name *head, int val) \ |
|||
{ \ |
|||
name##_SPLAY_MINMAX(head, val); \ |
|||
return (SPLAY_ROOT(head)); \ |
|||
} |
|||
|
|||
/* Main splay operation. |
|||
* Moves node close to the key of elm to top |
|||
*/ |
|||
#define SPLAY_GENERATE(name, type, field, cmp) \ |
|||
struct type * \ |
|||
name##_SPLAY_INSERT(struct name *head, struct type *elm) \ |
|||
{ \ |
|||
if (SPLAY_EMPTY(head)) { \ |
|||
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ |
|||
} else { \ |
|||
int __comp; \ |
|||
name##_SPLAY(head, elm); \ |
|||
__comp = (cmp)(elm, (head)->sph_root); \ |
|||
if(__comp < 0) { \ |
|||
SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ |
|||
SPLAY_RIGHT(elm, field) = (head)->sph_root; \ |
|||
SPLAY_LEFT((head)->sph_root, field) = NULL; \ |
|||
} else if (__comp > 0) { \ |
|||
SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
|||
SPLAY_LEFT(elm, field) = (head)->sph_root; \ |
|||
SPLAY_RIGHT((head)->sph_root, field) = NULL; \ |
|||
} else \ |
|||
return ((head)->sph_root); \ |
|||
} \ |
|||
(head)->sph_root = (elm); \ |
|||
return (NULL); \ |
|||
} \ |
|||
\ |
|||
struct type * \ |
|||
name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ |
|||
{ \ |
|||
struct type *__tmp; \ |
|||
if (SPLAY_EMPTY(head)) \ |
|||
return (NULL); \ |
|||
name##_SPLAY(head, elm); \ |
|||
if ((cmp)(elm, (head)->sph_root) == 0) { \ |
|||
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ |
|||
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ |
|||
} else { \ |
|||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
|||
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ |
|||
name##_SPLAY(head, elm); \ |
|||
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ |
|||
} \ |
|||
return (elm); \ |
|||
} \ |
|||
return (NULL); \ |
|||
} \ |
|||
\ |
|||
void \ |
|||
name##_SPLAY(struct name *head, struct type *elm) \ |
|||
{ \ |
|||
struct type __node, *__left, *__right, *__tmp; \ |
|||
int __comp; \ |
|||
\ |
|||
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
|||
__left = __right = &__node; \ |
|||
\ |
|||
while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \ |
|||
if (__comp < 0) { \ |
|||
__tmp = SPLAY_LEFT((head)->sph_root, field); \ |
|||
if (__tmp == NULL) \ |
|||
break; \ |
|||
if ((cmp)(elm, __tmp) < 0){ \ |
|||
SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
|||
if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
|||
break; \ |
|||
} \ |
|||
SPLAY_LINKLEFT(head, __right, field); \ |
|||
} else if (__comp > 0) { \ |
|||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
|||
if (__tmp == NULL) \ |
|||
break; \ |
|||
if ((cmp)(elm, __tmp) > 0){ \ |
|||
SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
|||
if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
|||
break; \ |
|||
} \ |
|||
SPLAY_LINKRIGHT(head, __left, field); \ |
|||
} \ |
|||
} \ |
|||
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
|||
} \ |
|||
\ |
|||
/* Splay with either the minimum or the maximum element \ |
|||
* Used to find minimum or maximum element in tree. \ |
|||
*/ \ |
|||
void name##_SPLAY_MINMAX(struct name *head, int __comp) \ |
|||
{ \ |
|||
struct type __node, *__left, *__right, *__tmp; \ |
|||
\ |
|||
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
|||
__left = __right = &__node; \ |
|||
\ |
|||
while (1) { \ |
|||
if (__comp < 0) { \ |
|||
__tmp = SPLAY_LEFT((head)->sph_root, field); \ |
|||
if (__tmp == NULL) \ |
|||
break; \ |
|||
if (__comp < 0){ \ |
|||
SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
|||
if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
|||
break; \ |
|||
} \ |
|||
SPLAY_LINKLEFT(head, __right, field); \ |
|||
} else if (__comp > 0) { \ |
|||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
|||
if (__tmp == NULL) \ |
|||
break; \ |
|||
if (__comp > 0) { \ |
|||
SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
|||
if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
|||
break; \ |
|||
} \ |
|||
SPLAY_LINKRIGHT(head, __left, field); \ |
|||
} \ |
|||
} \ |
|||
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
|||
} |
|||
|
|||
#define SPLAY_NEGINF -1 |
|||
#define SPLAY_INF 1 |
|||
|
|||
#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) |
|||
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) |
|||
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) |
|||
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) |
|||
#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ |
|||
: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) |
|||
#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ |
|||
: name##_SPLAY_MIN_MAX(x, SPLAY_INF)) |
|||
|
|||
#define SPLAY_FOREACH(x, name, head) \ |
|||
for ((x) = SPLAY_MIN(name, head); \ |
|||
(x) != NULL; \ |
|||
(x) = SPLAY_NEXT(name, head, x)) |
|||
|
|||
/* Macros that define a red-black tree */ |
|||
#define RB_HEAD(name, type) \ |
|||
struct name { \ |
|||
struct type *rbh_root; /* root of the tree */ \ |
|||
} |
|||
|
|||
#define RB_INITIALIZER(root) \ |
|||
{ NULL } |
|||
|
|||
#define RB_INIT(root) do { \ |
|||
(root)->rbh_root = NULL; \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define RB_BLACK 0 |
|||
#define RB_RED 1 |
|||
#define RB_ENTRY(type) \ |
|||
struct { \ |
|||
struct type *rbe_left; /* left element */ \ |
|||
struct type *rbe_right; /* right element */ \ |
|||
struct type *rbe_parent; /* parent element */ \ |
|||
int rbe_color; /* node color */ \ |
|||
} |
|||
|
|||
#define RB_LEFT(elm, field) (elm)->field.rbe_left |
|||
#define RB_RIGHT(elm, field) (elm)->field.rbe_right |
|||
#define RB_PARENT(elm, field) (elm)->field.rbe_parent |
|||
#define RB_COLOR(elm, field) (elm)->field.rbe_color |
|||
#define RB_ROOT(head) (head)->rbh_root |
|||
#define RB_EMPTY(head) (RB_ROOT(head) == NULL) |
|||
|
|||
#define RB_SET(elm, parent, field) do { \ |
|||
RB_PARENT(elm, field) = parent; \ |
|||
RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ |
|||
RB_COLOR(elm, field) = RB_RED; \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define RB_SET_BLACKRED(black, red, field) do { \ |
|||
RB_COLOR(black, field) = RB_BLACK; \ |
|||
RB_COLOR(red, field) = RB_RED; \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#ifndef RB_AUGMENT |
|||
#define RB_AUGMENT(x) do {} while (/*CONSTCOND*/ 0) |
|||
#endif |
|||
|
|||
#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ |
|||
(tmp) = RB_RIGHT(elm, field); \ |
|||
if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \ |
|||
RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ |
|||
} \ |
|||
RB_AUGMENT(elm); \ |
|||
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ |
|||
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
|||
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
|||
else \ |
|||
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
|||
} else \ |
|||
(head)->rbh_root = (tmp); \ |
|||
RB_LEFT(tmp, field) = (elm); \ |
|||
RB_PARENT(elm, field) = (tmp); \ |
|||
RB_AUGMENT(tmp); \ |
|||
if ((RB_PARENT(tmp, field))) \ |
|||
RB_AUGMENT(RB_PARENT(tmp, field)); \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ |
|||
(tmp) = RB_LEFT(elm, field); \ |
|||
if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \ |
|||
RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ |
|||
} \ |
|||
RB_AUGMENT(elm); \ |
|||
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ |
|||
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
|||
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
|||
else \ |
|||
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
|||
} else \ |
|||
(head)->rbh_root = (tmp); \ |
|||
RB_RIGHT(tmp, field) = (elm); \ |
|||
RB_PARENT(elm, field) = (tmp); \ |
|||
RB_AUGMENT(tmp); \ |
|||
if ((RB_PARENT(tmp, field))) \ |
|||
RB_AUGMENT(RB_PARENT(tmp, field)); \ |
|||
} while (/*CONSTCOND*/ 0) |
|||
|
|||
/* Generates prototypes and inline functions */ |
|||
#define RB_PROTOTYPE(name, type, field, cmp) \ |
|||
RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) |
|||
#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \ |
|||
RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static) |
|||
#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ |
|||
attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \ |
|||
attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ |
|||
attr struct type *name##_RB_REMOVE(struct name *, struct type *); \ |
|||
attr struct type *name##_RB_INSERT(struct name *, struct type *); \ |
|||
attr struct type *name##_RB_FIND(struct name *, struct type *); \ |
|||
attr struct type *name##_RB_NFIND(struct name *, struct type *); \ |
|||
attr struct type *name##_RB_NEXT(struct type *); \ |
|||
attr struct type *name##_RB_PREV(struct type *); \ |
|||
attr struct type *name##_RB_MINMAX(struct name *, int); \ |
|||
\ |
|||
|
|||
/* Main rb operation. |
|||
* Moves node close to the key of elm to top |
|||
*/ |
|||
#define RB_GENERATE(name, type, field, cmp) \ |
|||
RB_GENERATE_INTERNAL(name, type, field, cmp,) |
|||
#define RB_GENERATE_STATIC(name, type, field, cmp) \ |
|||
RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static) |
|||
#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \ |
|||
attr void \ |
|||
name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ |
|||
{ \ |
|||
struct type *parent, *gparent, *tmp; \ |
|||
while ((parent = RB_PARENT(elm, field)) != NULL && \ |
|||
RB_COLOR(parent, field) == RB_RED) { \ |
|||
gparent = RB_PARENT(parent, field); \ |
|||
if (parent == RB_LEFT(gparent, field)) { \ |
|||
tmp = RB_RIGHT(gparent, field); \ |
|||
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
|||
RB_COLOR(tmp, field) = RB_BLACK; \ |
|||
RB_SET_BLACKRED(parent, gparent, field);\ |
|||
elm = gparent; \ |
|||
continue; \ |
|||
} \ |
|||
if (RB_RIGHT(parent, field) == elm) { \ |
|||
RB_ROTATE_LEFT(head, parent, tmp, field);\ |
|||
tmp = parent; \ |
|||
parent = elm; \ |
|||
elm = tmp; \ |
|||
} \ |
|||
RB_SET_BLACKRED(parent, gparent, field); \ |
|||
RB_ROTATE_RIGHT(head, gparent, tmp, field); \ |
|||
} else { \ |
|||
tmp = RB_LEFT(gparent, field); \ |
|||
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
|||
RB_COLOR(tmp, field) = RB_BLACK; \ |
|||
RB_SET_BLACKRED(parent, gparent, field);\ |
|||
elm = gparent; \ |
|||
continue; \ |
|||
} \ |
|||
if (RB_LEFT(parent, field) == elm) { \ |
|||
RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
|||
tmp = parent; \ |
|||
parent = elm; \ |
|||
elm = tmp; \ |
|||
} \ |
|||
RB_SET_BLACKRED(parent, gparent, field); \ |
|||
RB_ROTATE_LEFT(head, gparent, tmp, field); \ |
|||
} \ |
|||
} \ |
|||
RB_COLOR(head->rbh_root, field) = RB_BLACK; \ |
|||
} \ |
|||
\ |
|||
attr void \ |
|||
name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ |
|||
{ \ |
|||
struct type *tmp; \ |
|||
while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ |
|||
elm != RB_ROOT(head)) { \ |
|||
if (RB_LEFT(parent, field) == elm) { \ |
|||
tmp = RB_RIGHT(parent, field); \ |
|||
if (RB_COLOR(tmp, field) == RB_RED) { \ |
|||
RB_SET_BLACKRED(tmp, parent, field); \ |
|||
RB_ROTATE_LEFT(head, parent, tmp, field);\ |
|||
tmp = RB_RIGHT(parent, field); \ |
|||
} \ |
|||
if ((RB_LEFT(tmp, field) == NULL || \ |
|||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
|||
(RB_RIGHT(tmp, field) == NULL || \ |
|||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
|||
RB_COLOR(tmp, field) = RB_RED; \ |
|||
elm = parent; \ |
|||
parent = RB_PARENT(elm, field); \ |
|||
} else { \ |
|||
if (RB_RIGHT(tmp, field) == NULL || \ |
|||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ |
|||
struct type *oleft; \ |
|||
if ((oleft = RB_LEFT(tmp, field)) \ |
|||
!= NULL) \ |
|||
RB_COLOR(oleft, field) = RB_BLACK;\ |
|||
RB_COLOR(tmp, field) = RB_RED; \ |
|||
RB_ROTATE_RIGHT(head, tmp, oleft, field);\ |
|||
tmp = RB_RIGHT(parent, field); \ |
|||
} \ |
|||
RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
|||
RB_COLOR(parent, field) = RB_BLACK; \ |
|||
if (RB_RIGHT(tmp, field)) \ |
|||
RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ |
|||
RB_ROTATE_LEFT(head, parent, tmp, field);\ |
|||
elm = RB_ROOT(head); \ |
|||
break; \ |
|||
} \ |
|||
} else { \ |
|||
tmp = RB_LEFT(parent, field); \ |
|||
if (RB_COLOR(tmp, field) == RB_RED) { \ |
|||
RB_SET_BLACKRED(tmp, parent, field); \ |
|||
RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
|||
tmp = RB_LEFT(parent, field); \ |
|||
} \ |
|||
if ((RB_LEFT(tmp, field) == NULL || \ |
|||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
|||
(RB_RIGHT(tmp, field) == NULL || \ |
|||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
|||
RB_COLOR(tmp, field) = RB_RED; \ |
|||
elm = parent; \ |
|||
parent = RB_PARENT(elm, field); \ |
|||
} else { \ |
|||
if (RB_LEFT(tmp, field) == NULL || \ |
|||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ |
|||
struct type *oright; \ |
|||
if ((oright = RB_RIGHT(tmp, field)) \ |
|||
!= NULL) \ |
|||
RB_COLOR(oright, field) = RB_BLACK;\ |
|||
RB_COLOR(tmp, field) = RB_RED; \ |
|||
RB_ROTATE_LEFT(head, tmp, oright, field);\ |
|||
tmp = RB_LEFT(parent, field); \ |
|||
} \ |
|||
RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
|||
RB_COLOR(parent, field) = RB_BLACK; \ |
|||
if (RB_LEFT(tmp, field)) \ |
|||
RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ |
|||
RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
|||
elm = RB_ROOT(head); \ |
|||
break; \ |
|||
} \ |
|||
} \ |
|||
} \ |
|||
if (elm) \ |
|||
RB_COLOR(elm, field) = RB_BLACK; \ |
|||
} \ |
|||
\ |
|||
attr struct type * \ |
|||
name##_RB_REMOVE(struct name *head, struct type *elm) \ |
|||
{ \ |
|||
struct type *child, *parent, *old = elm; \ |
|||
int color; \ |
|||
if (RB_LEFT(elm, field) == NULL) \ |
|||
child = RB_RIGHT(elm, field); \ |
|||
else if (RB_RIGHT(elm, field) == NULL) \ |
|||
child = RB_LEFT(elm, field); \ |
|||
else { \ |
|||
struct type *left; \ |
|||
elm = RB_RIGHT(elm, field); \ |
|||
while ((left = RB_LEFT(elm, field)) != NULL) \ |
|||
elm = left; \ |
|||
child = RB_RIGHT(elm, field); \ |
|||
parent = RB_PARENT(elm, field); \ |
|||
color = RB_COLOR(elm, field); \ |
|||
if (child) \ |
|||
RB_PARENT(child, field) = parent; \ |
|||
if (parent) { \ |
|||
if (RB_LEFT(parent, field) == elm) \ |
|||
RB_LEFT(parent, field) = child; \ |
|||
else \ |
|||
RB_RIGHT(parent, field) = child; \ |
|||
RB_AUGMENT(parent); \ |
|||
} else \ |
|||
RB_ROOT(head) = child; \ |
|||
if (RB_PARENT(elm, field) == old) \ |
|||
parent = elm; \ |
|||
(elm)->field = (old)->field; \ |
|||
if (RB_PARENT(old, field)) { \ |
|||
if (RB_LEFT(RB_PARENT(old, field), field) == old)\ |
|||
RB_LEFT(RB_PARENT(old, field), field) = elm;\ |
|||
else \ |
|||
RB_RIGHT(RB_PARENT(old, field), field) = elm;\ |
|||
RB_AUGMENT(RB_PARENT(old, field)); \ |
|||
} else \ |
|||
RB_ROOT(head) = elm; \ |
|||
RB_PARENT(RB_LEFT(old, field), field) = elm; \ |
|||
if (RB_RIGHT(old, field)) \ |
|||
RB_PARENT(RB_RIGHT(old, field), field) = elm; \ |
|||
if (parent) { \ |
|||
left = parent; \ |
|||
do { \ |
|||
RB_AUGMENT(left); \ |
|||
} while ((left = RB_PARENT(left, field)) != NULL); \ |
|||
} \ |
|||
goto color; \ |
|||
} \ |
|||
parent = RB_PARENT(elm, field); \ |
|||
color = RB_COLOR(elm, field); \ |
|||
if (child) \ |
|||
RB_PARENT(child, field) = parent; \ |
|||
if (parent) { \ |
|||
if (RB_LEFT(parent, field) == elm) \ |
|||
RB_LEFT(parent, field) = child; \ |
|||
else \ |
|||
RB_RIGHT(parent, field) = child; \ |
|||
RB_AUGMENT(parent); \ |
|||
} else \ |
|||
RB_ROOT(head) = child; \ |
|||
color: \ |
|||
if (color == RB_BLACK) \ |
|||
name##_RB_REMOVE_COLOR(head, parent, child); \ |
|||
return (old); \ |
|||
} \ |
|||
\ |
|||
/* Inserts a node into the RB tree */ \ |
|||
attr struct type * \ |
|||
name##_RB_INSERT(struct name *head, struct type *elm) \ |
|||
{ \ |
|||
struct type *tmp; \ |
|||
struct type *parent = NULL; \ |
|||
int comp = 0; \ |
|||
tmp = RB_ROOT(head); \ |
|||
while (tmp) { \ |
|||
parent = tmp; \ |
|||
comp = (cmp)(elm, parent); \ |
|||
if (comp < 0) \ |
|||
tmp = RB_LEFT(tmp, field); \ |
|||
else if (comp > 0) \ |
|||
tmp = RB_RIGHT(tmp, field); \ |
|||
else \ |
|||
return (tmp); \ |
|||
} \ |
|||
RB_SET(elm, parent, field); \ |
|||
if (parent != NULL) { \ |
|||
if (comp < 0) \ |
|||
RB_LEFT(parent, field) = elm; \ |
|||
else \ |
|||
RB_RIGHT(parent, field) = elm; \ |
|||
RB_AUGMENT(parent); \ |
|||
} else \ |
|||
RB_ROOT(head) = elm; \ |
|||
name##_RB_INSERT_COLOR(head, elm); \ |
|||
return (NULL); \ |
|||
} \ |
|||
\ |
|||
/* Finds the node with the same key as elm */ \ |
|||
attr struct type * \ |
|||
name##_RB_FIND(struct name *head, struct type *elm) \ |
|||
{ \ |
|||
struct type *tmp = RB_ROOT(head); \ |
|||
int comp; \ |
|||
while (tmp) { \ |
|||
comp = cmp(elm, tmp); \ |
|||
if (comp < 0) \ |
|||
tmp = RB_LEFT(tmp, field); \ |
|||
else if (comp > 0) \ |
|||
tmp = RB_RIGHT(tmp, field); \ |
|||
else \ |
|||
return (tmp); \ |
|||
} \ |
|||
return (NULL); \ |
|||
} \ |
|||
\ |
|||
/* Finds the first node greater than or equal to the search key */ \ |
|||
attr struct type * \ |
|||
name##_RB_NFIND(struct name *head, struct type *elm) \ |
|||
{ \ |
|||
struct type *tmp = RB_ROOT(head); \ |
|||
struct type *res = NULL; \ |
|||
int comp; \ |
|||
while (tmp) { \ |
|||
comp = cmp(elm, tmp); \ |
|||
if (comp < 0) { \ |
|||
res = tmp; \ |
|||
tmp = RB_LEFT(tmp, field); \ |
|||
} \ |
|||
else if (comp > 0) \ |
|||
tmp = RB_RIGHT(tmp, field); \ |
|||
else \ |
|||
return (tmp); \ |
|||
} \ |
|||
return (res); \ |
|||
} \ |
|||
\ |
|||
/* ARGSUSED */ \ |
|||
attr struct type * \ |
|||
name##_RB_NEXT(struct type *elm) \ |
|||
{ \ |
|||
if (RB_RIGHT(elm, field)) { \ |
|||
elm = RB_RIGHT(elm, field); \ |
|||
while (RB_LEFT(elm, field)) \ |
|||
elm = RB_LEFT(elm, field); \ |
|||
} else { \ |
|||
if (RB_PARENT(elm, field) && \ |
|||
(elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
|||
elm = RB_PARENT(elm, field); \ |
|||
else { \ |
|||
while (RB_PARENT(elm, field) && \ |
|||
(elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ |
|||
elm = RB_PARENT(elm, field); \ |
|||
elm = RB_PARENT(elm, field); \ |
|||
} \ |
|||
} \ |
|||
return (elm); \ |
|||
} \ |
|||
\ |
|||
/* ARGSUSED */ \ |
|||
attr struct type * \ |
|||
name##_RB_PREV(struct type *elm) \ |
|||
{ \ |
|||
if (RB_LEFT(elm, field)) { \ |
|||
elm = RB_LEFT(elm, field); \ |
|||
while (RB_RIGHT(elm, field)) \ |
|||
elm = RB_RIGHT(elm, field); \ |
|||
} else { \ |
|||
if (RB_PARENT(elm, field) && \ |
|||
(elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ |
|||
elm = RB_PARENT(elm, field); \ |
|||
else { \ |
|||
while (RB_PARENT(elm, field) && \ |
|||
(elm == RB_LEFT(RB_PARENT(elm, field), field)))\ |
|||
elm = RB_PARENT(elm, field); \ |
|||
elm = RB_PARENT(elm, field); \ |
|||
} \ |
|||
} \ |
|||
return (elm); \ |
|||
} \ |
|||
\ |
|||
attr struct type * \ |
|||
name##_RB_MINMAX(struct name *head, int val) \ |
|||
{ \ |
|||
struct type *tmp = RB_ROOT(head); \ |
|||
struct type *parent = NULL; \ |
|||
while (tmp) { \ |
|||
parent = tmp; \ |
|||
if (val < 0) \ |
|||
tmp = RB_LEFT(tmp, field); \ |
|||
else \ |
|||
tmp = RB_RIGHT(tmp, field); \ |
|||
} \ |
|||
return (parent); \ |
|||
} |
|||
|
|||
#define RB_NEGINF -1 |
|||
#define RB_INF 1 |
|||
|
|||
#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) |
|||
#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) |
|||
#define RB_FIND(name, x, y) name##_RB_FIND(x, y) |
|||
#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) |
|||
#define RB_NEXT(name, x, y) name##_RB_NEXT(y) |
|||
#define RB_PREV(name, x, y) name##_RB_PREV(y) |
|||
#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) |
|||
#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) |
|||
|
|||
#define RB_FOREACH(x, name, head) \ |
|||
for ((x) = RB_MIN(name, head); \ |
|||
(x) != NULL; \ |
|||
(x) = name##_RB_NEXT(x)) |
|||
|
|||
#define RB_FOREACH_FROM(x, name, y) \ |
|||
for ((x) = (y); \ |
|||
((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ |
|||
(x) = (y)) |
|||
|
|||
#define RB_FOREACH_SAFE(x, name, head, y) \ |
|||
for ((x) = RB_MIN(name, head); \ |
|||
((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ |
|||
(x) = (y)) |
|||
|
|||
#define RB_FOREACH_REVERSE(x, name, head) \ |
|||
for ((x) = RB_MAX(name, head); \ |
|||
(x) != NULL; \ |
|||
(x) = name##_RB_PREV(x)) |
|||
|
|||
#define RB_FOREACH_REVERSE_FROM(x, name, y) \ |
|||
for ((x) = (y); \ |
|||
((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ |
|||
(x) = (y)) |
|||
|
|||
#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \ |
|||
for ((x) = RB_MAX(name, head); \ |
|||
((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ |
|||
(x) = (y)) |
|||
|
|||
#endif /* _SYS_TREE_H_ */ |