OpenSDE Packages Database (without history before r20070)
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  1. # --- T2-COPYRIGHT-NOTE-BEGIN ---
  2. # This copyright note is auto-generated by ./scripts/Create-CopyPatch.
  3. #
  4. # T2 SDE: package/.../evas/disable-GL_NV_texture-use.patch.disabled
  5. # Copyright (C) 2004 - 2006 The T2 SDE Project
  6. # Copyright (C) 1998 - 2004 Clifford Wolf
  7. #
  8. # More information can be found in the files COPYING and README.
  9. #
  10. # This patch file is dual-licensed. It is available under the license the
  11. # patched project is licensed under, as long as it is an OpenSource license
  12. # as defined at http://www.opensource.org/ (e.g. BSD, X11) or under the terms
  13. # of the GNU General Public License as published by the Free Software
  14. # Foundation; either version 2 of the License, or (at your option) any later
  15. # version.
  16. # --- T2-COPYRIGHT-NOTE-END ---
  17. w/ XFree86 Radeon hardware acceleration (at least on iBook) the
  18. NV extension does produce major pixel garbage.
  19. - Rene Rebe <rene@exactcode.de>
  20. --- evas-2004-02-25/src/lib/engines/gl_common/evas_gl_context.c.orig 2004-02-27 03:12:11.000000000 +0100
  21. +++ evas-2004-02-25/src/lib/engines/gl_common/evas_gl_context.c 2004-02-27 03:12:49.000000000 +0100
  22. @@ -64,7 +64,7 @@
  23. if (ext)
  24. {
  25. if (strstr(ext, "GL_SGIS_generate_mipmap")) gc->ext.sgis_generate_mipmap = 1;
  26. - if (strstr(ext, "GL_NV_texture_rectangle")) gc->ext.nv_texture_rectangle = 1;
  27. + if (strstr(ext, "GL_NV_texture_rectangle")) gc->ext.nv_texture_rectangle = 0;
  28. /* technically this should work, as its a compatible */
  29. /* implementation of the nvidia texture_rectangle extension */
  30. /* since the #define value is the same as is the description */