OpenSDE Packages Database (without history before r20070)
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  1. # --- SDE-COPYRIGHT-NOTE-BEGIN ---
  2. # This copyright note is auto-generated by ./scripts/Create-CopyPatch.
  3. #
  4. # Filename: package/.../bsd-games/gcc43.patch
  5. # Copyright (C) 2010 The OpenSDE Project
  6. #
  7. # More information can be found in the files COPYING and README.
  8. #
  9. # This patch file is dual-licensed. It is available under the license the
  10. # patched project is licensed under, as long as it is an OpenSource license
  11. # as defined at http://www.opensource.org/ (e.g. BSD, X11) or under the terms
  12. # of the GNU General Public License as published by the Free Software
  13. # Foundation; either version 2 of the License, or (at your option) any later
  14. # version.
  15. # --- SDE-COPYRIGHT-NOTE-END ---
  16. --- ./dab/gamescreen.h.orig
  17. +++ ./dab/gamescreen.h
  18. @@ -70,9 +70,9 @@
  19. virtual void redraw(void) = 0; // Refresh
  20. virtual int getinput(void) = 0; // Get user input
  21. virtual void bell(void) = 0; // Beep
  22. - virtual void score(size_t p, const PLAYER& p) = 0; // Post current score
  23. - virtual void games(size_t p, const PLAYER& p) = 0; // Post games won
  24. - virtual void total(size_t p, const PLAYER& p) = 0; // Post total score
  25. + virtual void score(size_t s, const PLAYER& p) = 0; // Post current score
  26. + virtual void games(size_t s, const PLAYER& p) = 0; // Post games won
  27. + virtual void total(size_t s, const PLAYER& p) = 0; // Post total score
  28. virtual void ties(const PLAYER& p) = 0; // Post tie games
  29. };