OpenSDE Packages Database (without history before r20070)
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  1. # --- SDE-COPYRIGHT-NOTE-BEGIN ---
  2. # This copyright note is auto-generated by ./scripts/Create-CopyPatch.
  3. #
  4. # Filename: package/.../fuse-emulator/gcc4.patch
  5. # Copyright (C) 2006 The T2 SDE Project
  6. #
  7. # More information can be found in the files COPYING and README.
  8. #
  9. # This patch file is dual-licensed. It is available under the license the
  10. # patched project is licensed under, as long as it is an OpenSource license
  11. # as defined at http://www.opensource.org/ (e.g. BSD, X11) or under the terms
  12. # of the GNU General Public License as published by the Free Software
  13. # Foundation; either version 2 of the License, or (at your option) any later
  14. # version.
  15. # --- SDE-COPYRIGHT-NOTE-END ---
  16. # T2 SDE: package/.../fuseemulator/gcc4.patch
  17. # Copyright (C) 2004 - 2005 The T2 SDE Project
  18. #
  19. # More information can be found in the files COPYING and README.
  20. #
  21. # This patch file is dual-licensed. It is available under the license the
  22. # patched project is licensed under, as long as it is an OpenSource license
  23. # as defined at http://www.opensource.org/ (e.g. BSD, X11) or under the terms
  24. # of the GNU General Public License as published by the Free Software
  25. # Foundation; either version 2 of the License, or (at your option) any later
  26. # version.
  27. # --- SDE-COPYRIGHT-NOTE-END ---
  28. --- fuse-0.7.0/sound.c_orig 2006-04-10 20:02:40.000000000 +0100
  29. +++ fuse-0.7.0/sound.c 2006-04-10 20:02:49.000000000 +0100
  30. @@ -58,8 +58,8 @@
  31. int sound_stereo_ay_abc=0; /* (AY stereo) true for ABC stereo, else ACB */
  32. int sound_stereo_ay_narrow=0; /* (AY stereo) true for narrow AY st. sep. */
  33. -static int sound_stereo_ay=0; /* local copy of settings_current.stereo_ay */
  34. -static int sound_stereo_beeper=0; /* and settings_current.stereo_beeper */
  35. +int sound_stereo_ay=0; /* local copy of settings_current.stereo_ay */
  36. +int sound_stereo_beeper=0; /* and settings_current.stereo_beeper */
  37. /* assume all three tone channels together match the beeper volume (ish).